John Edgar Park, "Understanding 3D Animation Using Maya"
English | 2004 | ISBN: 038700176X | PDF | pages: 336 | 17.8 mb
English | 2004 | ISBN: 038700176X | PDF | pages: 336 | 17.8 mb
Here is both a general guide for understanding 3-D computer graphics as well as a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Each chapter first presents an initial concept, which details a proven method, before providing hands-on tutorials and projects. This approach details how and why animation techniques work and explains how to use Maya for creating sophisticated, state-of-the-art animations. The author distills real-world experience into helpful hints and step-by-step guides for common tasks.