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XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Repost)

Posted By: advisors
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Repost)

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 By Tom Miller, Dean Johnson
2011 | 528 Pages | ISBN: 0672333457 | PDF | 23 MB


This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.