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Beginning Blender: Open Source 3D Modeling, Animation, and Game Design (repost)

Posted By: Veslefrikk
Beginning Blender: Open Source 3D Modeling, Animation, and Game Design (repost)

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
Ap-ss | 2010 | ISBN: 1430231262 | 448 pages | PDF | 10 MB

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials and shows, as well as in production for films like Spiderman 2. Lance Flavell’s Beginning Blender will give you the skills to start shaping new new worlds and virtual characters, and perhaps lead you down a new professional path.

Beginning Blender covers the latest Blender 2.5 release in depth. The book starts with with the creation of simple figures using basic modeling and sculpting. It then teaches how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.