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Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript (Repost)

Posted By: AvaxGenius
Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript (Repost)

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript By Hemanth Kumar
English | EPUB | 2016 | 126 Pages | ISBN : 148422552X | 0.7 MB

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.
You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples.
What You'll Learn
Get a simple head start in Cocos2d-JS
Gain an architectural overview of the different blocks of the framework
Master sprites, spritesheets, and frame animation
Work with the event system in Cocos2d-JS
Discover the animation APIs in Cocos2d-JS
Leverage the built-in physics engine

Who This Book Is For
Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.