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Haskell Design Patterns

Posted By: readerXXI
Haskell Design Patterns

Haskell Design Patterns
by Ryan Lemmer
English | 2015 | ISBN: 178398872X | 163 Pages | True PDF | 3.34 MB

If you're a Haskell programmer with a firm grasp of the basics and ready to move more deeply into modern idiomatic Haskell programming, then this book is for you.

What You Will Learn:

Understand the relationship between the “Gang of Four” OOP Design Patterns and Haskell
Try out three ways of Streaming I/O: imperative, Lazy, and Iteratee based
Explore the pervasive pattern of Composition: from function composition through to high-level composition with Lenses
Synthesize Functor, Applicative, Arrow and Monad in a single conceptual framework
Follow the grand arc of Fold and Map on lists all the way to their culmination in Lenses and Generic Programming
Get a taste of Type-level programming in Haskell and how this relates to dependently-typed programming
Retrace the evolution, one key language extension at a time, of the Haskell Type and Kind systems
Place the elements of modern Haskell in a historical framework

Design patterns and idioms can widen our perspective by showing us where to look, what to look at, and ultimately how to see what we are looking at. At their best, patterns are a shorthand method of communicating better ways to code (writing less, more maintainable, and more efficient code).

This book starts with Haskell 98 and through the lens of patterns and idioms investigates the key advances and programming styles that together make "modern Haskell". Your journey begins with the three pillars of Haskell. Then you'll experience the problem with Lazy I/O, together with a solution. You'll also trace the hierarchy formed by Functor, Applicative, Arrow, and Monad. Next you'll explore how Fold and Map are generalized by Foldable and Traversable, which in turn is unified in a broader context by functional Lenses. You'll delve more deeply into the Type system, which will prepare you for an overview of Generic programming. In conclusion you go to the edge of Haskell by investigating the Kind system and how this relates to Dependently-typed programming.