Data Structures for Game Programmers (Premier Press Game Development)
Publisher: Muska & Lipman/Premier-Trade | ISBN: 1931841942 | edition 2002 | PDF | 977 pages | 13,8 mb
Publisher: Muska & Lipman/Premier-Trade | ISBN: 1931841942 | edition 2002 | PDF | 977 pages | 13,8 mb
Game programmers, check out the only book on data structures written especially for you! Described in layman's terms, this book will explain all of the essential data structures that are used in video game programming. It will also go over some of the more advanced and specialized data structures, too. Data Structures for Game Programmers is written in C++, and any special skills required to understand the book will be explained within it.