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A Theory of Fun for Game Design

Posted By: JohnGenry
A Theory of Fun for Game Design

A Theory of Fun for Game Design
Publisher: Paraglyph Press | ISBN: 1932111972 | edition 2004 | PDF | 256 pages | 82,2 mb

Authored by Raph Koster, Chief Creative Officer of Sony Online Entertainment, this brilliantly illustrated book is a storyboard filled with inspirational ideas for all designers. As Will Wright (co-creator of SimCity 2000 and SimCopter) states in his foreword, "Raph forages across wide intellectual landscapes and then returns to share what he’s discovered with the rest of us…. He has filtered out a treasure trove of useful and relevant nuggets from a career’s worth of his own research."


A Theory of Fun for Game Design


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