Tags
Language
Tags
April 2024
Su Mo Tu We Th Fr Sa
31 1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D by Richard A. Hawley

Posted By: Free butterfly
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D by Richard A. Hawley

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D by Richard A. Hawley
English | February 18, 2013 | ISBN: 1849699399 | 162 Pages | PDF | 6 MB

Create massive terrains and export them to the most popular game engines
Overview
A comprehensive guide for terrain creation.
Step-by-step walkthrough of Grome 3.1 and toolset.
Export terrains to Unity3D, UDK, and Ogre3D.
In Detail
Grome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox.
"Grome Terrain Modeling with Ogre3D, UDK, and Unity3D" shows you how to get to grips with this powerful terrain construction tool. This book walks you through how to create, edit, and export terrains to Unity3D, UDK, and Ogre3D.