Tags
Language
Tags
December 2024
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31 1 2 3 4

Architectural Post-Production In Photoshop(Zero To Advanced) (Update)

Posted By: ELK1nG
Architectural Post-Production In Photoshop(Zero To Advanced) (Update)

Architectural Post-Production In Photoshop(Zero To Advanced)
Last updated 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 15.29 GB | Duration: 12h 42m

Fully step by step guide to learn post-production of architectural visualization from very basic level to advanced level

What you'll learn

General workflow of post-production.

Basic fundamentals of post-processing AKA post-production.

How to use Adobe Photoshop to achieve a good presentation result.

How to use different render paths of your render elements.

Photo compositing & photo manipulation.

How to use mask, smart objects, adjustment layers to achieve the best result without any destructive method.

Create different versions of single render shots like day & night and different weather.

Using & creating brushes for creating clouds, grass, lighting effects, etc.

Improve render details & quality.

Prepare files for printing and web publishing.

And many useful tips & tricks in Adobe Photoshop.

Requirements

A Computer & Adobe Photoshop.

Basic understanding of computer graphics.

Basic knowledge of computer and adobe photoshop, however I explain every tool and command step by step with all descriptions without skipping.

Description

Generally, you will learn the workflow of different post-processing types for architectural visualization.Also, you will learn: General pipelines of post-production Basic fundamentals of post-processing AKA post-production How to use Adobe Photoshop to achieve a good presentation result How to use different render paths of your render elements Photo combination & photo manipulation How to use masks, smart objects, adjustment layers to achieve the best result without any destructive method. Create different versions of single render shots like day&night and different weather. Using & creating brushes for creating clouds, grass, lighting effects, etc. Improve render details & quality. Prepare files for print and web publishing. And many useful tips & tricks in Adobe Photoshop.What is a requirement to path this course? For sure you need a decent performance computer, adobe photoshop. Basic knowledge of computer and adobe photoshop. Basic understanding of computer graphics.I use Adobe Photoshop 2021 which I recommend, but you could follow this tutorial with older versions of photoshop too.Also, I recommend having a computer with a minimum of 4GB of RAM.Generally, to process the post-production in 3D architectural visualization you could work on 3 modes.a. You have a whole render scene and you need to improve your lights, scene, and a few simple retouches.b. You have your building render shot and you would add environment and other assets into that render shot.c. You just have raw building geometry or concept and you want to present that as a 3D visualized scene.Also, there are several reasons to do post-production or post-process your renders.1- First you may don’t have enough hardware or software resources to achieve the final result quality you need.2- Making an environment or assets or some effects you need takes too much time or high investment required for that.3- You don’t have enough skill to create your elements and visual effects or so in 3D software.* Updated some features in photoshop 2022 latest version such as Neural Filters and new masking in Camera Raw FilterFor any reason I mentioned or any type of post-production you need to create in photoshop, there is no worry, in this series of tutorials I will cover them all and show you the process step by step.

Overview

Section 1: Introduction

Lecture 1 Update #1 Trailer

Lecture 2 Update #1 - Introduction

Lecture 3 Update #2 Introduction

Lecture 4 Introduction - Why using Post production?

Lecture 5 CGI Description

Lecture 6 Analyzing Project

Lecture 7 Open & Save Project

Lecture 8 Fix Camera Angle with Camera Raw Filter

Lecture 9 Fix Camera Angle with Free Transform (Manually)

Lecture 10 Fix Burnt Flattened Surfaces with Camera Raw Filter

Lecture 11 Fix Flattened Burnt Surfaces Manually

Lecture 12 Sky Replacement Automatically

Lecture 13 Sky Replacement Manually

Lecture 14 Sky Reflection on Water pool

Lecture 15 Overall Color Adjustment

Lecture 16 Detail Enhancement & Camera effects

Lecture 17 Prepare file to Publishing (Print & Web)

Section 2: Chapter 2 (Make Rainy scene)

Lecture 18 Introduction, Preparing Project File

Lecture 19 Adding Alpha, Sky Replacement and Overall Lighting Adjustment

Lecture 20 Add Sky Reflection In Windows

Lecture 21 Add Birds & Branch

Lecture 22 Add Raindrop - Method 1

Lecture 23 Add Raindrop - Method 2

Lecture 24 Add Floor Reflection

Lecture 25 Adding Mist effect

Lecture 26 Adding Trees to background

Lecture 27 Adding Grass

Lecture 28 Adding People

Lecture 29 Overall Adjustments

Lecture 30 Final Adjustments (End Chapter #2)

Section 3: Chapter 3 (After Rain)

Lecture 31 Introduction & Adjusting Part 1

Lecture 32 Adjusting Grass light & color

Lecture 33 Adjusting Sky & Vegetations

Lecture 34 Adding Godray

Lecture 35 Background_ Tree lines

Lecture 36 Adding Birds

Lecture 37 Final Adjustments & Publishing

Section 4: Chapter 4 (Make whole Environment)

Lecture 38 Introduction - Vanishing Point

Lecture 39 Sky Replacement

Lecture 40 Add Buildings

Lecture 41 Add Street Asphalt

Lecture 42 Add Road Blocks

Lecture 43 Add Grass

Lecture 44 Add Vegetation

Lecture 45 Finishing Road Asphalt

Lecture 46 Add Bushes

Lecture 47 Street Light - Part 1

Lecture 48 Street Light - Part 2

Lecture 49 Add Cars

Lecture 50 Fix Windows Transparency

Lecture 51 Buildings Readjustment

Lecture 52 Add Traffic Cone

Lecture 53 Interior Ceiling Lights

Lecture 54 Add Interior

Lecture 55 Cleanup Buildings

Lecture 56 Add Airplane

Lecture 57 Buildings Reflection

Lecture 58 Cars & Traffic Cones Reflection

Lecture 59 Street Lights & Bushes Reflection

Lecture 60 Migrate to new Document

Lecture 61 Lights Lens flare

Lecture 62 Car Light

Lecture 63 Add Light Trails

Lecture 64 Finalize the Project

Section 5: Chapter 5 - Advanced Tips & Tricks)

Lecture 65 Perspective Warp

Lecture 66 Vanishing Point - Advanced

Lecture 67 Smart Objects

Lecture 68 Content Aware Fill

Lecture 69 Hue Saturation - Tips

Lecture 70 Puppet Warp

Lecture 71 Quick Switch Mode Tricks

Lecture 72 Perspective & Shading - Basic Introduction

Section 6: Update 2

Lecture 73 PixelSquid Plug-in Introduction

Lecture 74 Landscape Mixer - Neural Filter

Lecture 75 Color Harmonizer - Neural Filter

Lecture 76 Object Selection Tool - Selecting Subjects

Lecture 77 Sky Selection

Lecture 78 Displacement Introduction

Lecture 79 Brush & Masking adjustment in Camera Raw Filter 2022

Lecture 80 Color Balance vs Hue/Saturation

Lecture 81 Equation Introduction

Lecture 82 Lock Transparent Pixels

Lecture 83 Using Blur with new techniques - Photoshop 2022

Lecture 84 Disk Scratch & Performance for low RAM memory

Lecture 85 Troubleshooting (Filters or tools not working, some errors reason)

Architecture students (School & University).,Who looking for get job with architectural visualization post-production.,Graphic designers, Graphic generalists.,3D Artists for improve they final renders or don't have strong equipment to add everything in 3D software.