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Building Windows Games with Unity

Posted By: serpmolot
Building Windows Games with Unity

Building Windows Games with Unity
English | April 9, 2013 | mp4 | H264 1024x576 | AAC 2 ch 156 kbps | 7 hrs 20 min | 5.25 GB
eLearning

Windows offers the broadest platform reach for game developers. From PCs to laptops to tablets to phones, Windows is there. With the new Windows Store offering global distribution and the recently released Unity 4 support for Windows Store apps, it has never been easier for Unity developers to capitalize on this huge opportunity!

Unity and Microsoft present a free one-day event designed to help you port your Unity games to the Windows Store and the Windows Phone Store.

Contents:
1. Introduction to the Windows 8 platform and the Windows Store
2. End-to-End: Develop, debug and deploy a Unity game for the Windows Store
3. Deep dive: Tips & tricks for porting games from other platforms to Windows 8
4. Sharing code: Reuse all this new knowledge on the Windows Phone platform
5. Differentiate: Integrate your game with Windows 8 platform features (such as contracts,..)
6. Introduction to building games with Unity
7. Partner Session: Rogue Rocket Games
8. Partner Session: Coding Jar Studios
9. Partner Session: Luminary

Screenshots:

Building Windows Games with Unity

NO MIRRORS PLEASE

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Building Windows Games with Unity