Learn The "Hand-Painted" Texturing Style For Video Games
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 478.63 MB | Duration: 5h 28m
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 478.63 MB | Duration: 5h 28m
How to texture weapons and assets for your game props in the classic hand-painted texturing style!
What you'll learn
Learn the basics of modeling and unwrapping a low poly sword
Learn the fundamentals of creating beautiful "hand-painted" textures in Photoshop
Requirements
Adobe Photoshop
Maya is helpful, but not mandatory to follow along when painting
Description
Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
About the Instructor:
Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.
Overview
Section 1: Modeling and Unwrapping the Sword
Lecture 1 Download Course Files Here!
Lecture 2 Introduction
Lecture 3 Modeling the Blade
Lecture 4 Adding Depth to the Blade
Lecture 5 Finishing up the Blade Model
Lecture 6 Modeling the Hilt
Lecture 7 Modeling the Handle
Lecture 8 Final Adjustments to the Model
Lecture 9 Unwrapping the Sword 1
Lecture 10 Unwrapping the Sword 2
Lecture 11 Adding the Shield to the UVs
Section 2: Texturing the Sword
Lecture 12 Preparing for Painting
Lecture 13 Hand Painting the Blade
Lecture 14 Painting the Blade's Detail
Lecture 15 Backside of the Blade
Lecture 16 Painting the Hilt
Lecture 17 Painting the Handle
Lecture 18 Continuing Painting
Lecture 19 Sword's Final Details
Section 3: Texturing the Shield
Lecture 20 Hand Painting the Shield 1
Lecture 21 Hand Painting the Shield 2
Lecture 22 Hand Painting the Shield 3
Lecture 23 Hand Painting the Shield 4
Lecture 24 Hand Painting the Shield 5
Lecture 25 Completing the Shield Texture
Lecture 26 Adjusting the Resolution / Conclusion
Lecture 27 Bonus Lecture: Further Learning with 3dmotive
Absolute beginners who have an interest in texturing game props with the hand-painted style,Beginners to Maya,Beginners to Photoshop,Anyone interested in learning the basics of prop modeling and texturing