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Learn The "Hand-Painted" Texturing Style For Video Games

Posted By: ELK1nG
Learn The "Hand-Painted" Texturing Style For Video Games

Learn The "Hand-Painted" Texturing Style For Video Games
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 478.63 MB | Duration: 5h 28m

How to texture weapons and assets for your game props in the classic hand-painted texturing style!

What you'll learn
Learn the basics of modeling and unwrapping a low poly sword
Learn the fundamentals of creating beautiful "hand-painted" textures in Photoshop
Requirements
Adobe Photoshop
Maya is helpful, but not mandatory to follow along when painting
Description
Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

About the Instructor:
Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.

Overview

Section 1: Modeling and Unwrapping the Sword

Lecture 1 Download Course Files Here!

Lecture 2 Introduction

Lecture 3 Modeling the Blade

Lecture 4 Adding Depth to the Blade

Lecture 5 Finishing up the Blade Model

Lecture 6 Modeling the Hilt

Lecture 7 Modeling the Handle

Lecture 8 Final Adjustments to the Model

Lecture 9 Unwrapping the Sword 1

Lecture 10 Unwrapping the Sword 2

Lecture 11 Adding the Shield to the UVs

Section 2: Texturing the Sword

Lecture 12 Preparing for Painting

Lecture 13 Hand Painting the Blade

Lecture 14 Painting the Blade's Detail

Lecture 15 Backside of the Blade

Lecture 16 Painting the Hilt

Lecture 17 Painting the Handle

Lecture 18 Continuing Painting

Lecture 19 Sword's Final Details

Section 3: Texturing the Shield

Lecture 20 Hand Painting the Shield 1

Lecture 21 Hand Painting the Shield 2

Lecture 22 Hand Painting the Shield 3

Lecture 23 Hand Painting the Shield 4

Lecture 24 Hand Painting the Shield 5

Lecture 25 Completing the Shield Texture

Lecture 26 Adjusting the Resolution / Conclusion

Lecture 27 Bonus Lecture: Further Learning with 3dmotive

Absolute beginners who have an interest in texturing game props with the hand-painted style,Beginners to Maya,Beginners to Photoshop,Anyone interested in learning the basics of prop modeling and texturing