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Python 3.7 Programming for Absolute Beginners to Expert: Fun Based Learning Tips and Tricks

Posted By: TiranaDok
Python 3.7 Programming for Absolute Beginners to Expert: Fun Based Learning Tips and Tricks

Python 3.7 Programming for Absolute Beginners to Expert: Fun Based Learning Tips and Tricks by Narendra Mohan Mittal
English | 2019 | ISBN: N/A | ASIN: B07VJ1HB3T | 794 pages | MOBI | 12 Mb

What Is Python 3.7?
Python 3.7 is a general-purpose programming language. That means it was designed and developed to write software for a wide variety of disciplines. Python has been used to write applications to solve problems in biology, chemistry, financial analysis, numerical analysis, robotics, and many other fields. It is also widely used as a scripting language for use by computer administrators, who use it to capture and replay sequences of computer commands.

What's Inside this Book?

1.Introduction to Python 3.7
2.Python Careers in 2020
3.Python 3.7 Syntax and Semantics
4.Python Software Developer Tips and Skills
5.Life Fitness Tips for Python Software Developers
6.Data Structure in Python 3.7
7.Exceptions in Python 3.7
8.Python Data Types
9.Python 3.7 Database API
10.Descriptors in Python 3.7
11.Functions in Python 3.7
12.Comprehensions in Python 3.7
13.Decorators, and Iterators in Python 3.7
14.Polymorphism in Python
15.Python 3.7 for Gaming
16.Handling Errors in Python 3.7
17.Using Microservices with Python 3.7
18.Tkinter in Python 3.7
19.The Decorator Pattern in Python 3.7
20.Python Files
21.Python Development Tools Best Practices
22.Functional features of Python 3.7
23.Facade Pattern in Python 3.7
24.NumPy with Python 3.7
25.Captcha Solver using Python
26.Custom Iterators in Python 3.7
27.Network Programming using Python 3.7

How to Use This Book (Python 3.7 Programming for Absolute Beginners to Expert)?
The Python programming language is extremely easy to understand and learn. Schools are starting to pick up Python as the language of choice to teach kids to code. This book is for students, data scientists, experts and professionals, and researchers in academia who want to understand the understanding of latest Python 3.7 programming approaches/algorithms in Detail.

This book presents Latest Python 3.7 programming with a comparison of Python 3 by using examples for absolute beginners to experts in 20 easy steps. It will help the reader grab some important concepts. Reading this tutorial won't teach you Python. You can teach yourself Python by working through all the examples and exercises here, and then using what you've learned on your own problems.

Python Career in 2020
Python, too, is an evolving beast, with no end in sight. For that very reason, you must continue to practice the knowledge you already possess until it becomes like a second language. You need to dream in code! Then, go out, learn more of the language, and dream some more!
When you picked up this book, you may or may not have had a career path in mind and that is okay; many people go undecided about what they want to do when they are “grown-up” until they are, well, way past the point of being a grown-up!

Python 3.7 for Gaming
Video games are a great way to learn computer programming skills. Given a complex enough video game and you can really flex your coder's muscles. You get to use the code in ways that you might not normally think of using them and you really need to plan out your code for a game before you write one – that part is very crucial, especially if you create a game with a storyline behind it.

More important to me, however, is the passion that video games can instil in a person. I am hoping that if nothing else in this book really gets your imagination cooking or excites you about programming, that creating your own games will.
Even if you have no desire to create games and are more interested in security, desktop applications, data science, or working with web frameworks, I still encourage you to follow along in this chapter. While there will not be a ton of in-depth coding involved, we do cover some concepts that can be used outside of games, such as working with sounds, images, and even animations.