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Unity Visual Scripting (Formerly Known As Bolt)

Posted By: ELK1nG
Unity Visual Scripting (Formerly Known As Bolt)

Unity Visual Scripting (Formerly Known As Bolt)
Published 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.77 GB | Duration: 7h 38m

Build 2D & 3D games in Unity with no coding.

What you'll learn
Build 2D and 3D games in Unity using visual scripting– no coding required!
Create graphs using drag-and-drop nodes to visualize and implement game logic
Understand the fundamentals of game development in Unity
Build a solid foundation for future projects using visual scripting
Navigate the Unity interface with ease
Requirements
This is course is beginner friendly, you don't need any previous experience.
You just need a computer capable of running Unity and an internet connection and you're good to go!
Description
Ready to build 2D & 3D games in Unity with no coding? Welcome to the wonderful world of Visual Scripting!If you feel intimidated by coding, or don’t know where to start with game development, this is the course for you!You’ll make 2D & 3D games from scratch, without writing a single line of code using Unity’s built in visual scripting tool, a visual alternative to C#. Create graphs, using drag-and-drop nodes to visualise and implement game logic. Learn the fundamentals of game development, while learning to navigate the Unity interface, to build a solid foundation for future projects . You’ll learn all about Basic Player Movement and Game Physics, as well as Asset and Graph Management, Player Input and UI. And we’ll take you through Game Design.This course is beginner friendly, no previous Unity or coding experience is needed. It’s perfect if you want to break into Unity game development but are intimidated by coding, or you want to explore an alternate way of scripting games in Unity.It’s also ideal if you prefer a more visual way of representing game logic, or you’re looking for a broad introduction to the fundamentals of 2D and 3D game development using the Unity engine.You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced coders, so are able to explain complex concepts clearly, as well as entertain along the way.All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success. So dive in now and create games in Unity with no programming!

Overview

Section 1: Introduction & Setup

Lecture 1 Welcome To The Course

Lecture 2 Installing Unity

Lecture 3 Introducing Unity

Lecture 4 Introducing Bolt

Lecture 5 Community & Support

Lecture 6 Accessing Our Projects

Section 2: Microbe Mayhem

Lecture 7 Section Intro - Microbe Mayhem

Lecture 8 Project Setup

Lecture 9 Using the Transform Tools

Lecture 10 Using Graph Variables

Lecture 11 Basic 2D Movement

Lecture 12 Smooth Movement

Lecture 13 Using Delta Time

Lecture 14 Using Input: Get Axis

Lecture 15 Normalizing Movement

Lecture 16 Introducing Collision

Lecture 17 Using Trigger Colliders

Lecture 18 Using Object Variables

Lecture 19 Introducing Conditionals

Lecture 20 Creating a New Enemy

Lecture 21 Using Random: Range

Lecture 22 Making a Cooldown

Lecture 23 Wrap Up - Microbe Mayhem

Section 3: Arrows Away

Lecture 24 Section Intro - Arrows Away

Lecture 25 Game Design - Arrows Away

Lecture 26 Project Setup

Lecture 27 Rigidbody Movement

Lecture 28 Finishing Player Movement

Lecture 29 Camera Setup

Lecture 30 Rotating The Camera

Lecture 31 Using Mathf: Clamp

Lecture 32 Adding A Reticle

Lecture 33 Introducing Prefabs

Lecture 34 Instantiating An Arrow

Lecture 35 Adding Force To Arrows

Lecture 36 Hiding The Cursor

Lecture 37 Managing Arrow Instances

Lecture 38 Using Null Checks

Lecture 39 Making The Targets

Lecture 40 Creating The Environment

Lecture 41 Scoring Points

Lecture 42 Hitting The Bullseye

Lecture 43 Making A Particle Effect

Lecture 44 Triggering A Particle Effect

Lecture 45 Adding Player Score

Lecture 46 Displaying Player Score

Lecture 47 Charging Up Arrows

Lecture 48 Clamping Arrow Power

Lecture 49 Using A Slider

Lecture 50 Setting Flight Orientation

Lecture 51 Fixing The Launch Rotation

Lecture 52 Decreasing Arrow Power

Beginner (no previous Unity or coding experience required),Ideal if you're looking to break into Unity game development but are intimidated by coding or want to explore an alternate way of scripting games in Unity,Perfect if you prefer a more visual way of representing game logic,Great if you're after a broad introduction to the fundamentals of 2D and 3D game development using the Unity engine