cgcookie - Fundamentals of Virtual Reality
English | mp4 | H264 1920x1080 | AAC 2 ch | 1 hr 18 min | 455 MB
eLearning | Level: Beginner | Software: Unity 5.3
English | mp4 | H264 1920x1080 | AAC 2 ch | 1 hr 18 min | 455 MB
eLearning | Level: Beginner | Software: Unity 5.3
Build VR Games!
In this course we are going to explore the exciting world of Virtual Reality using the HTC Vive and Unity. The HTC Vive is a virtual reality headset that combines both the visual aspects of VR along with room scale tracking for a completely immersive VR experience.
This course is designed to the teach the fundamental aspects of learning how to get started with development for VR environments in Unity.
We’ll touch on a bit of everything to include:
- Understanding how the camera and wireless controllers work together
How to use C# to control how inputs on the controllers are used
- Interacting with physical objects in game in order to pickup and throw objects around
- Movement using “teleportation” to move seamlessly across large environments
- Using custom controller models and skins
Screenshots: