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Create Star War Robot With Blender And Substance Painter

Posted By: lucky_aut
Create Star War Robot With Blender And Substance Painter

Create Star War Robot With Blender And Substance Painter
Duration: 10h 52m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 9.79 GB
Genre: eLearning | Language: English

How to make realistic Robot by using Blender 2.8 and Substance Painter.

What you'll learn:
1_How to use the powerful modeling tool inside Blender to achieve nice-looking geometry
2_How to unwrap your Robot easily and how to clean your geometry before unwrapping to keep your work easy.
3_How to use vertex paint inside Blender and why you should use it.
4_How to use Substance Painter to achieve realistic PBR texture.
5_How to use makes and how to create your smart material.
6_How to render your Robot with Iray inside Substance Painter.
7_How to render your Robot in Blender and how to use Cycles and Eevee.

Requirements:
1_you need to Install Blender 2.8 and Substance Painter on your computer and that's is all.

Description:
Let me tell you something true when you combine powerful 3D software like Blender and Substance painter with the right knowledge you will make an incredible result.
In this course, I going to give you the tools and the technic you need to made or to create your Robot by using Blender 2.8 and Substance Painter. we will start modeling the Robot according to reference images.
After we complete the modeling part we will learn how to clean your geometry before unwrapping the Robot. After that, we will learn how to unwrap the robot and we will learn how to use vertex paint inside Blender to give all Robot parts a color ID, and that will help us inside Substance Painter and make things easier.
When we completing modeling and unwrapping we will take the robot to Substance Painter to start the journey of adding materials.
we will learn how to create smart material and we will learn how to add alpha and add all necessary details to make the robot have nice looking.
After all of that, we will use Iray renderer inside Substance Painter to render the robot, and we will learn and understand the IRay render setting and we will make a nice looking render with that.
When we complete with Substance Painter we will go back to Blender to make the final shot, we will learn how to render the Robot with Cycles and Eevee and that will be the final render.
At the end of this course, you will be ready to create your own project be using the same technic and that technic you can apply it on a small 3D project or large 3D project.
So in short, this course will teach you hard surface modeling and unwrapping and texturing and sure, rendering. I hope you enjoy that.

Who this course is for:
This course all level can follow it, I mean it's for all levels.

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