Tags
Language
Tags
April 2024
Su Mo Tu We Th Fr Sa
31 1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4

How to Draw Cars - Marker Rendering and Digital Painting [repost]

Posted By: ParRus
How to Draw Cars - Marker Rendering and Digital Painting [repost]

How to Draw Cars - Marker Rendering and Digital Painting
2xDVDRip | English | MP4 | 704 x 480 | AVC ~648 kbps | 29.970 fps
AAC | 144 Kbps | 48.0 KHz | 2 channels | 02:32:47 + 02:29:14 | 1.18 GB
Genre: Video Tutorial / Drawing, Painting and Design

Whether you are an aspiring designer or just love to draw, this introductory course is designed to help train you to acquire the fundamental drawing skills taught in some of the most prominent design schools in the country!

Disc 1 Contents

Analog Drawing Techniques – It all starts from the basics! I’ll take you through the process that involves the following:

a. Basic Sketching exercises – training your arms and hands to acquire consistency in your line work
b. Applying Sketching techniques – learn cross hatching techniques and how to apply them to a sketch
c. Thumbnail sketching – A process used for exploring ideas and subject matter
d. Basics in Reflections – I’ll break down reflections in simple terms and how to apply it to the main rendering.
e. Proportion – You’ll learn the fundamental guidelines for creating realistic looking cars that are well proportioned and balanced
f. Marker Rendering – You’ll learn how to create a fully detailed marker rendering that incorporates all the principles from the lessons above!


Once you master the above, you can try to create your own renderings like the one below!

Disc 2 Contents

Digital Drawing Techniques – A step by step process on how to use a wacom tablet and Photoshop to create your digital artwork! The techniques will build on the foundation on disc 1.


You’ll get the following:

a. Digital Tools – Explanation of the digital gear used to create your art
b. Work space setup – Choosing resolution, brushes, and basic tools
c. Simple Rendering – Helping you get used to sketching digitally
d. Intro Speed Painting - A process to help you interpret reality quicker
e. Digital painting – A full blown digital painting using Photoshop.


As your skills grow in due course of hard work, practice, and time, you'll be armed with knowledge to create your own digital artwork. Hopefully, you'll be able to teach me a thing or two!
also You can look: The Gnomon Workshop: Fundamentals of Perspective 1 and my other last: Drawing-posts

General
Complete name : Analog Auto Drawing.mp4
Format : MPEG-4
Format profile : Base Media / Version 2
Codec ID : mp42
File size : 871 MiB
Duration : 2h 32mn
Overall bit rate mode : Variable
Overall bit rate : 797 Kbps
Encoded date : UTC 2013-01-16 11:39:01
Tagged date : UTC 2013-01-16 11:56:58
Writing application : HandBrake 0.9.8 2012071800

Video
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : Main@L3.0
Format settings, CABAC : Yes
Format settings, ReFrames : 4 frames
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 2h 32mn
Bit rate mode : Variable
Bit rate : 648 Kbps
Width : 704 pixels
Height : 480 pixels
Display aspect ratio : 16:9
Frame rate mode : Variable
Frame rate : 29.970 fps
Minimum frame rate : 14.985 fps
Maximum frame rate : 29.970 fps
Standard : NTSC
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.064
Stream size : 708 MiB (81%)
Writing library : x264 core 120
Encoding settings : cabac=1 / ref=1 / deblock=1:0:0 / analyse=0x1:0x111 / me=hex / subme=2 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=0 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=0 / threads=12 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=1 / keyint=240 / keyint_min=24 / scenecut=40 / intra_refresh=0 / rc_lookahead=10 / rc=crf / mbtree=1 / crf=20.0 / qcomp=0.60 / qpmin=3 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
Encoded date : UTC 2013-01-16 11:39:01
Tagged date : UTC 2013-01-16 11:56:58
Color primaries : BT.601-6 525, BT.1358 525, BT.1700 NTSC, SMPTE 170M
Transfer characteristics : BT.709-5, BT.1361
Matrix coefficients : BT.601-6 525, BT.1358 525, BT.1700 NTSC, SMPTE 170M

Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 2h 32mn
Bit rate mode : Variable
Bit rate : 144 Kbps
Maximum bit rate : 249 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 KHz
Compression mode : Lossy
Stream size : 158 MiB (18%)
Encoded date : UTC 2013-01-16 11:39:01
Tagged date : UTC 2013-01-16 11:56:58

Screenshots

How to Draw Cars - Marker Rendering and Digital Painting [repost]

How to Draw Cars - Marker Rendering and Digital Painting [repost]

How to Draw Cars - Marker Rendering and Digital Painting [repost]

How to Draw Cars - Marker Rendering and Digital Painting [repost]

How to Draw Cars - Marker Rendering and Digital Painting [repost]

For more, Visit my AH-blog

How to Draw Cars - Marker Rendering and Digital Painting [repost]