Tags
Language
Tags
April 2024
Su Mo Tu We Th Fr Sa
31 1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4

Stan Winston School - ZBrush Creature Sculpting

Posted By: videourok
Stan Winston School - ZBrush Creature Sculpting

Stan Winston School - ZBrush Creature Sculpting with Josh Herman
MP4 | Duration: 5h 47min | Video: h264 420p 1280×720 24.00 fps | Audio: AAC 157 kbps 44.1 KHz | 8.90 GB
Genre: eLearning | Level: Intermediate, Advanced | Language: English | Released: 2014

Master ZBrush Character Artist Josh Herman (THE AVENGERS, LIFE OF PI, IRON MAN 3) takes you through his process for translating a 2D Photoshop design - in this case, Dan LuVisi’s rendition of VENOM - into a 3D digital sculpture. This nearly 6 hour tutorial by one of Hollywood’s most sought after ZBrush sculptors will help you elevate your CG artistry to a professional level.



1. Title & Introduction - 00:00:00
2. Prepping Reference Photos - 00:00:52
3. Roughing Out The Head - 00:06:58
4. Roughing Out The Tongue & Teeth - 00:19:26
5. Roughing Out The Gums - 00:32:09
6. Establishing The Mouth - 00:44:52
7. Establishing The Surface - 00:56:17
8. Establishing The Head & Teeth - 01:01:29
9. Adjusting The Top Teeth - 01:06:16
10. Adjusting The Bottom Teeth - 01:12:56
11. Establishing The Jaw - 01:14:22
12. Using Subdivision Levels - 01:18:00
13. Color - 01:36:51
14. Preliminary Pose - 01:54:09
15. Shape Adjustments - 01:57:08
16. Planes - 02:01:27
17. Establishing The Eyes - 02:12:15
18. Posing - 02:22:33
19. Posing The Tongue - 02:28:51
20. Refining The Head & Neck - 02:32:51
21. Hard Surface Modeling - 02:42:44
22. Refining Teeth & Neck Shape With Respect To Anatomy - 02:48:04
23. Musculature - 03:05:32
24. Refining The Chest & Back - 03:26:30
25. Refining The Eyes - 04:05:47
26. Detailing Mouth & Teeth - 04:16:39
27. Throat & Inner Muscle - 04:17:01
28. Teeth & Gums - 04:30:16
29. Detailing The Tongue - 05:05:47
30. Saliva - 05:15:49
31. Rendering - 05:36:57
32. Wrap Up - 05:46:23


Josh Herman

Digital Sculptor, ZBrush Artist and Character Designer for Marvel (Amazing Spider-Man, The Avengers, Iron Man 3).
Always inspired by art and drawing as a kid, character artist Josh Herman (Amazing Spider-Man, The Avengers, Iron Man 3) tried his hand at other things like business school, entrepreneurship, and auto-body mechanic before finally deciding to pursue art as a career. Raised in Colorado, he attended a local animation college and after graduating he moved to Hollywood in 2008 to continue his education at the Gnomon School of Visual Effects.

Immediately after graduating in late 2009 Josh began working at Legacy Effects working on movies like REAL STEEL, THE AMAZING SPIDERMAN, TOTAL RECALL, and THE AVENGERS. After that Josh left Legacy to try his hand at games and worked for Naughty Dog on Uncharted 3: Drakes Deception, but soon found himself back in movies and working for Marvel Studios working on titles like, IRON MAN 3, THOR: THE DARK WORLD, CAPTAIN AMERICA: THE WINTER SOLDIER, GUARDIANS OF THE GALAXY, and THE AVENGERS : AGE OF ULTRON.

On the side, Josh loves to "pay it forward" and has taught Zbrush Character Creation at CDA in Pasadena, CA and currently teaches for CGSociety's CGWorkshops. He is currently developing his own IP's for short stories and games. Also, he has recently contributed to "Essence: Creatures" published by Ballistic.


Stan Winston School - ZBrush Creature Sculpting


Stan Winston School - ZBrush Creature Sculpting


Stan Winston School - ZBrush Creature Sculpting


No mirrors, please!
uploadedffffolder