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Udemy - Unity Multiplayer Game development with Photon PUN2

Posted By: ParRus
Udemy - Unity Multiplayer Game development with Photon PUN2

Udemy - Unity Multiplayer Game development with Photon PUN2
WEBRip | English | MP4 | 1312 x 708 | AVC ~195 Kbps | 30 fps
AAC | 192 Kbps | 48.0 KHz | 2 channels | ~7 hours | 1.39 GB
Genre: Video Tutorial / Programming, Unity, Game development

Learn how to create video games using Unity, the world-leading free-to-use game development tool. We start super simple so you need no prior experience of Multiplayer Coding and Concepts.
This Course is Designed for Beginners Who Have A basic Understanding Of Unity and eager to learn Multiplayer GAME Development using Photon 2 (PUN) Latest Edition of 2019 and (Unity 2018.2.4).
In This Course We will Start Learning By Creating A fully Functional Multiplayer 2D Platformer Game where Up-to Eight Users Can play with Each other in A single Room And we can create as many Rooms we want, we will also add Mobile Controls so we can play the game on any mobile device. The Game will Have The following Functionalities :
Creating Lobby and Rooms
Creating Teams
Player Movement Sync
Jumping and Rotation Sync
Firing Bulletes and Syncing
Death And Respawn On Network
Photon Features Like Transform Sync And Rigidbody Sync
RPC Remote Procedure Calls
Raise Events on Network
Player Feeds on Network
Displaying Online Users
Chatting System
Animation Syncing Over The Network
Player Health System
Mobile Controls (Android and ios)
And much More….

–Introduction
02:39
Introduction
Preview
01:30
Overview Of Project
Preview
01:09
–Setup and Getting Starting
05:27
Photon Intro
Preview
02:21
Creating Free Account On Photon
Preview
01:46
Inporting and setting SDK in Unity
Preview
01:20
–Creating Multiplayer Game Lobby
31:06
User Interface for Lobby
07:02
Lobby Programming part 1
17:57
Lobby Programming part 2
06:07
–Development of Multiplayer Platformer Game
05:19:40
Setting Up Scene Graphics
08:36
Game Manager
13:43
Prefab Problem in Unity 2018.3
01:21
Player Script
11:53
Player Movement Sync Across Network
Preview
05:32
Player Animations
08:33
Player Animations Part 2
12:54
Firing Bulletes
26:00
Player Name And Animation Sync
08:24
Health UI and PingRate
03:01
Player Health Programming
04:58
Player Death And Revive
08:33
Revive and Re-Spawn system [part 1]
22:29
Revive and Re-Spawn system [part 2]
06:04
Fixing Health And spawn Position
05:21
Leaving The Room
06:06
Smooth Camera Movement
10:43
Chat System
22:45
player Jump and Networking
13:05
Timeout Functionality [ part 1 ]
14:19
Timeout Functionality [ part 2 ]
00:50
Introduction To Raise Events
13:40
Player Feeds on Network
13:15
Player killed Got Killed Feed [part-1]
15:49
Player killed Got Killed Feed [part-2]
06:53
Disconnect Manager
10:45
Fixing Camera Movement
04:40
Camera Boundary
05:54
Displaying Online Users [ Part 1]
16:14
Displaying Online Users [ Part 2]
01:02
Displaying Online Users [ Part 3]
04:04
Room Listing
08:26
Joining Room From List
03:48
–Adding Mobile Controls
35:58
Adding Mobile Controls - Set Up Buttons
06:28
Mobile Inputs - Left Right Movement [02]
14:52
Mobile Inputs - Fire and Jump [03]
Preview
14:38
–Bonus Lectures
27:15
Testing Project In Unity 2019.1.0
Preview
09:23
Creating Teams with Custom Properties
10:34
Win and Lose Screen
07:18

also You can find my other useful: programming-posts

General
Complete name : 7. Lobby Programming part 1.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom (mp41)
File size : 50.9 MiB
Duration : 17 min 58 s
Overall bit rate mode : Variable
Overall bit rate : 396 kb/s
Encoded date : UTC 2019-09-25 21:11:14
Tagged date : UTC 2019-09-25 21:11:14
Writing application : Bandicam 4.4.3.1557 / GDI / Nvidia NVENC

Video
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Format : AVC
Format/Info : Advanced Video Codec
Format profile : High@L3.2
Format settings : CABAC / 1 Ref Frames
Format settings, CABAC : Yes
Format settings, RefFrames : 1 frame
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 17 min 58 s
Bit rate : 195 kb/s
Width : 1 312 pixels
Height : 708 pixels
Display aspect ratio : 1.85:1
Frame rate mode : Variable
Frame rate : 27.531 FPS
Minimum frame rate : 3.000 FPS
Maximum frame rate : 30.030 FPS
Original frame rate : 30.000 FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.008
Stream size : 25.1 MiB (49%)
Language : English
Encoded date : UTC 2019-09-25 21:11:14
Tagged date : UTC 2019-09-25 21:11:14

Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : mp4a-40-2
Duration : 17 min 58 s
Duration_LastFrame : -2 ms
Bit rate mode : Variable
Bit rate : 192 kb/s
Maximum bit rate : 310 kb/s
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 kHz
Frame rate : 46.875 FPS (1024 SPF)
Compression mode : Lossy
Stream size : 25.0 MiB (49%)
Language : English
Encoded date : UTC 2019-09-25 21:11:14
Tagged date : UTC 2019-09-25 21:11:14

Screenshots

Udemy - Unity Multiplayer Game development with Photon PUN2

Udemy - Unity Multiplayer Game development with Photon PUN2

Udemy - Unity Multiplayer Game development with Photon PUN2

Udemy - Unity Multiplayer Game development with Photon PUN2

Udemy - Unity Multiplayer Game development with Photon PUN2

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Udemy - Unity Multiplayer Game development with Photon PUN2