Udemy - Unity Tech Art: Lighting VFX For Game Development (2018)
WEBRip | English | MP4 + Project files | 1280 x 720 | AVC ~1657 kbps | 30 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | ~10 hours | 10.26 GB
Genre: Video Tutorial
WEBRip | English | MP4 + Project files | 1280 x 720 | AVC ~1657 kbps | 30 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | ~10 hours | 10.26 GB
Genre: Video Tutorial
Making your Unity games look amazing is easier than you think. You don't need to be great at programming and don't need incredible 3D art skills. Creating immersive games starts with understanding the secrets of lighting and being able to squeeze maximum value from your technical art pipeline.
This course assumes that you're a little bit familiar with Unity but doesn't require you to have any programming or art experience. We will take you through Unity's lighting toolset and discuss everything from colour theory to shadows to materials that emit light.
Content:
–
Introduction
09:40
Welcome
Preview
02:06
How to Use this Course
Preview
06:57
Lighting Basics Project
00:37
–
Direct Lighting
01:34:01
Lighting Overview
Preview
02:46
Directional Lights
Preview
13:13
Shadows
Preview
10:25
Point Lights
13:22
Spotlights
12:28
Light Cookies
08:44
Three-Point Lighting
14:19
Light Explorer
08:15
Instructor Hangout Section 2
08:28
Section 2 Conclusion
02:01
–
Global Illumination
02:11:10
Introduction to Global Illumination
05:09
Realtime Global Illumination
12:44
Realtime GI Settings
15:03
Baked Global Illumination
13:37
Progressive Lightmapper
12:18
Environment Lighting
13:48
Procedural Skyboxes
13:34
Image-based Lighting
15:14
Ambient Occlusion
14:16
Environment Reflections
12:36
Section 3 Conclusion
02:51
–
Sci-Fi Corridor (UNDER CONSTRUCTION)
59:52
Construction Zone
01:07
Area Lights
14:35
Emissive Materials
14:11
Post-processing Stack
14:26
Final touches
15:33
also You can watch my other last: Programming-posts
Screenshots
Exclusive eLearning Videos ParRus-blog ← add to bookmarks