Rayman 3: Hoodlum Havoc

Posted By: Turkey
Rayman 3: Hoodlum Havoc

Rayman 3: Hoodlum Havoc | 6 x 30 mb - 1 x 2,4 mb

It's been three-and-a-half years since Ubi Soft's limbless platforming hero did his part in redefining the 3D platformer. Super Mario 64 might have laid the groundwork, but anyone who's played Rayman 2: The Great Escape can tell you that this little French fellow refined the formula with impeccable production, a unique sense of style, and some of the most varied and inventive gameplay yet seen in a 3D platformer. But now that he's finally back, is Rayman 3: Hoodlum Havoc the life-altering follow-up that players have been waiting for? In a word, no. Rayman 3 doesn't blow the doors off Rayman 2, but it does further refine the formula, is completely worthy of the Rayman name, and is easily one of the most satisfying platforming experiences to come to the PC in a good while.


Rayman 3 is easily one of the most satisfying platforming experiences to come to the PC in a good while. Admiral Razorbeard and his robot parade have been completely flushed from the world of Rayman, but many of the supporting characters from Rayman 2 return. The Cheshire cat-inspired insect Murfy helps Rayman through the tutorial areas of the game. The small and magical teensies still play the part of the hostages and help Rayman along on his quest when they can. Rayman's aquamarine-toned lummox of a friend Globox returns, playing an even larger part than he did in Rayman 2. Through a series of events, Globox ends up with Andy, the leader of the dark lums, in his stomach. The dark lums are sort of like the energy-restoring red lum pixies from Rayman 2, only really mean. The teensies send Rayman and Globox to find a doctor who specializes in stomach problems, but Andy and his army of hoodlums (lums that wear hoods, get it?) are going to try to stop them at every turn. Of course, Globox's tummy ache is just the tip of the iceberg, but the situation sets the tone for the rest of the game nicely.