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Zaxwerks ProAnimator Version 4.3.1

Posted By: craftfox
Zaxwerks ProAnimator Version 4.3.1

Zaxwerks ProAnimator 4.3.1 | 12.6MB


new version!!
ProAnimator comes in two forms: as a standalone application and as an After Effects plug-in. Both products act exactly the same, but the plug-in is integrated into Adobe After Effects, so you can do all of your authoring with After Effects. The standalone application doesn't require a host product, so you may generate your animated movies independent of any particular target. You may even import a standalone ProAnimator scene into the ProAnimator plug-in (or vice versa) for added flexibility.

ProAnimator includes all of the powerful 3D content creation tools as the 3D Invigorator PRO product. It also contains a next generation animation system that can be used to quickly generate complex animations that would take hours to create in other 3D applications.

ProAnimator includes an advanced animation system that you can use to generate complex animations.

The work is done inside of the Animation window. The familiar track interface contains special animation segments called Poses and Transitions. You use Poses to position your objects and text. You use Transitions to tell the animation system how to move the objects from Pose to Pose. Cascading animations are a snap.

The area below the tracks contains the animation controls which are used to position objects in Poses and set animation timing in Transitions. Most of your animation can be done using just a few controls, but other controls exist so that you can create the animation you want.

The ProAnimator plug-in works well with After Effects. You can apply ProAnimator as an Effect and then bring up the ProAnimator interface with a click of a button.

You can either use After Effects 3D cameras and lights or you can use the ProAnimator camera and light controls, offering unprecedented flexibility when integrating Invigorator-style text and objects into your After Effects project.

Rather than starting in Adobe Illustrator, you can now jump into the 3D process with a full-featured text editor. The 3D text engine can use Post Script Type 1 and True Type fonts resident on your computer system to directly create 3D models using any of the 100 edge bevels included with the program.

Each letter can have its own font, size, kerning, tracking, baseline shift, horizontal and vertical scale, color, bevel, position and depth. But the most astounding hallmark to this feature is the ability to change the text at any phase of the production process and retain the color, modeling and animation.

This means that after the first version of a promo is created, 50 other versions can be created by simply changing the text. The new 3D text will retain the same coloring, text attributes, 3D beveling, texture map placement and even the animation data. This makes for an unbelievably fast production process when many changes or extra versions are needed.

System Requirements

* Windows XP service pack 2 or Windows Vista
* Pentium 4 or better
* Windows XP service pack 2 or Windows Vista
* Quicktime 7 or DirectX 9
* 512 MB RAM


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