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The Foundry Nuke Studio 11.2v1

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The Foundry Nuke Studio 11.2v1

The Foundry Nuke Studio 11.2v1 | 713.8 mb

Foundry, makers of Nuke have announced the making of Nuke 11.2v1, which introduces new features to the Nuke family. This update include new capabilities and bug fixes that improve the 11.1 release.

Nuke 11.2:

- Updated UI for adding nodes and parameters
Nuke 11.2 includes updates to the UI, dramatically speeding up tasks artists do multiple times a day. We’ve made a raft of improvements to the tab menu, making it faster to find and add nodes to a script, including an improved search that enables artists to find any node with three or fewer characters, and the ability to favorite commonly used nodes. Great for adding user knobs to LiveGroups and Gizmos, we’ve created a new interface allowing you to drag parameters between nodes, reducing the clicks needed to add a knob from an average of 7 to just 3
- Deep compositing toolset improvements
Nuke now has a new API for deep compositing which manages memory more efficiently, resulting in 1.5x faster processing in our tests, with more improvement possible on larger scripts. Performance improvements vary by project and set up: see the release notes for more details on making the most of this update. In addition to the new API, we’ve made a number bug fixes and improvements to the deep compositing tools, including updates to the DeepExpression node and the ability to use Nuke’s metadata nodes within a deep stream.
- Faster Smart Vector toolset with new mask input
The Smart Vector Toolset has received further updates, opening up new workflows and extending the use cases for the toolset. Smart Vector and Vector Distort have been optimized for the GPU, allowing users to generate Smart Vectors on the fly and preview the result without needing to render the vectors. Previously, occluding objects would impact motion vectors and influence the distort result. Now, you can set a mask input for motion which the Smart Vector toolset will ignore when warping the applied paint or texture, removing the manual clean-up work that was needed in these cases.
- Nuke Studio improved project panel
Artists managing projects in Nuke Studio receive a huge boost from a collection of enhancements that make it easier to organize, manage and navigate. This feature also brings new functionality to the spreadsheet and the timeline.
- New Sorting
Arrange your project bin in alphabetical or by custom order. There are new buttons at the top of the project bin with controls for the hierarchy view and the bin view independently
- Improved Searching
The search functionality in the project bin and spreadsheet has been improved, with new options to search all metadata (or not), and to use all (or any) of the words that are input in the search field.
- Poster Frame
Users can now set the poster frame for clips in the bin and timeline. This can be set for single or multiple clips at a time by using either absolute or relative frames: great for shots with slates or black handles.
- Color Assignments
Users can now assign colors to clips in the project bin, which will also be shown on the timeline and spreadsheet. Colors can be set for basic clip types (like audio sequences), and based on file types and versions (like exr and mov) giving a clear, visual way to identify when a version of a clip is full res or a mov WIP.
- Localization python callback improvements
Building on the major updates to localization introduced in Nuke 11.1, we’ve added additional control for managing localized files. There are two new python callbacks for when a Read transitions from "out of date" to "localized" (or vice-versa), and an added function to find out which Read node the localized files belong to. Users now also have the option for out-of-date clips to "switch to the network files": Read nodes that are localized but are "out-of-date" with their network file will automatically redirect to the network file.
- Camera SDK and GPU support updates
SDKs for ARRI and R3D have been updated. ARRIRAW to version 5.4.3.5 and R3D to 7.0.6. Support for IPP2 will be available in a future release of Nuke 11.2. The list of supported GPUs has been expanded to include Integrated GPUs in the 2017 iMac Pro (and later models) and the Radeon Pro WX 9100 and Radeon Pro SSG (GPU component only) on Linux and Windows.

Note: For the full list of new and improved features, and fixed bugs please refer to the release notes located here

About NUKE STUDIO. NUKE STUDIO is a powerful node-based VFX, editorial and finishing studio designed to empower creative individuals working independently as well as collaborative teams working on quick-turnaround projects in a way that’s previously never been possible. A unique and seamless combination of effects and timeline, with NUKE STUDIO, users can conform, edit, color-correct, add effects and playback at 4K. Run a whole project from a single desktop, even sitting with a client whilst doing it, and use NUKE STUDIO’s powerful collaborative controls to share work with a wider team and manage this from a central integrated location.

About The Foundry. The Foundry develops award-winning computer graphics and visual effects (VFX) software used globally by leading artists and designers. The portfolio lets users create inspiring and technical high-end visuals across a wide range of industries including film, TV, commercial and games, as well as the CAD, design and architecture markets. Together we constantly strive to produce innovative solutions that meet the needs of our customers and the ever-changing environments in which they work.

Product: THE Foundry NUKE STUDIO
Version: 11.2v1
Supported Architectures: x64
Website Home Page : www.foundry.com
Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even or 10
Size: 713.8 mb
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The Foundry Nuke Studio 11.2v1