Blender Character Design For Beginners – No Sculpting
Published 7/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.89 GB | Duration: 3h 12m
Published 7/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.89 GB | Duration: 3h 12m
Learn Blender Character Design Without Sculpting – Beginner-Friendly Modeling, Shading, Texturing & Rendering
What you'll learn
Create a stylized 3D character in Blender without using sculpting tools
Use Blender’s modeling tools to design clean, beginner-friendly topology
Apply basic materials and colors to bring your character to life
Render a final character image with proper lighting and camera setup
Requirements
No prior 3D or modeling experience needed — this course is beginner-friendly
Blender installed
Description
Design a complete 3D character in Blender — no sculpting . This beginner‑friendly course shows you a fast, clean, modeling‑first workflow that anyone can follow. What You’ll Build?You’ll start from a blank Blender scene and end with a fully modeled, shaded, textured, and rendered character.Why “No Sculpting”?Many new Blender users jump into sculpting too fast and get lost in high‑poly meshes they can’t retopologize. In this course, you’ll skip that frustration. We focus on clean, low‑to‑mid poly modeling from the start, so your mesh is animation‑ready, lightweight, and easy to edit.What’s Inside the CourseSection 1 – Quick Start & Course SetupInstall Blender (or confirm version), project files overview, Blender interface tour just for what we need.Section 2 – Modeling the CharacterUse basic shapes, extrude & scale, mirror modifiers, proportion guides.Section 3 – Refining Forms & TopologyEdge loops for limbs & joints, face details, keeping quads, cleanup tips.Section 4 – Rendering Your Final ImageThree‑point lighting basics, Sky light setup, framing your hero shot.Learning Outcomes:By the end of this course, students will be able to:Create a stylized 3D character in Blender without using sculpting tools.Use Blender’s modeling tools to build clean, beginner‑friendly topology.Apply basic materials, colors, and textures to bring the character to life.Light and render a final character image for sharing or portfolio use.I wish you Good Luck!
Overview
Section 1: Introduction
Lecture 1 0-1 How to Navigate
Lecture 2 0-2 How to Move Objects
Lecture 3 0-3 Edit Mode
Lecture 4 0-4 Modifiers
Lecture 5 0-5 Subdivision Modifier
Lecture 6 0-6 3D-Cursor
Lecture 7 0-7 Quick Recap
Section 2: Modeling the Character
Lecture 8 1-1 Importing the Reference Drawing
Lecture 9 1-2 Modeling the Head
Lecture 10 1-3 Modeling the Eyes
Lecture 11 1-4 Modeling the Hat
Lecture 12 1-5 Modeling the Ears
Lecture 13 1-6 Modeling the Nose
Lecture 14 1-7 Modeling the Beard's Mesh
Lecture 15 1-8 Adding the Hair
Lecture 16 1-9 Modeling the Mouth
Lecture 17 1-10 Modeling the Body
Lecture 18 1-11 Modeling the Buttons
Lecture 19 1-12 Modeling Pocket's Mouth
Lecture 20 1-13 Modeling the Sewing Pattern
Lecture 21 1-14 Modeling the Legs
Lecture 22 1-15 Modeling the Arms
Lecture 23 1-16 Modeling the Hands
Lecture 24 1-17 Modeling the Shoes
Section 3: Shading the Character
Lecture 25 2-1 Getting things Ready
Lecture 26 2-2 Skin Material
Lecture 27 2-3 Nose Material
Lecture 28 2-4 Eye Material
Lecture 29 2-5 Mouth Materials
Lecture 30 2-6 Hat Material
Lecture 31 2-7 Beard Material
Lecture 32 2-8 Jeans Material
Lecture 33 2-9 Pocket Material
Lecture 34 2-10 Checker Material
Lecture 35 2-11 Shoe Material
Lecture 36 2-12 Final Touches
Section 4: Rendering
Lecture 37 3-1 Getting things Ready
Lecture 38 3-2 Adding a Camera
Lecture 39 3-3 Adding a Backdrop
Lecture 40 3-4 Setting up Render Setting
Lecture 41 3-5 Type Of Lights
Lecture 42 3-6 Sky Light
Lecture 43 3-7 Our Light Setup
Lecture 44 3-8 Final Words
beginners who want to learn 3D character design in Blender