From Blender To Unity: Game Assets, Characters And Animation
Published 6/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.97 GB | Duration: 2h 13m
Published 6/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.97 GB | Duration: 2h 13m
Master a clean, frustration-free workflow for exporting Blender assets into Unity — fast, optimised and game ready.
What you'll learn
Learn the exact workflow for exporting Blender assets into Unity — clean, fast, and frustration-free.
Bake textures and normal maps to make your models look great in-engine.
Set up Level of Detail (LOD) for optimised performance in your Unity scenes.
Rig characters in Blender using the free Rigify add-on — quick and effective.
Animate with Blender’s Non-Linear Animation Editor and build a simple control rig.
Export distinct character actions that work seamlessly in Unity.
Choose the right file formats and settings for smooth imports every time.
Perfect for developers and artists who want to stop relying on pre-made assets and bring their own Blender creations into Unity.
Requirements
You'll need a basic knowledge of Blender and Unity, but no coding experience is needed.
All Blender add-ons are available for free through the Extensions tab in User Preferences.
Description
Got sweet Blender models but no clue how to get them into Unity? We’ve got you covered. This course is your shortcut to exporting game-ready assets that actually work — and look awesome in your scenes.You’ll learn the full workflow for taking props, characters, and animations from Blender into Unity. No more janky imports, broken rigs, or weird material issues.Bake textures that look sharp in-engine. Add Levels of Detail to boost performance. Export clean, crisp assets that load straight into your Unity projects.We’ll show you how to rig characters using Rigify — a free Blender add-on that’ll save you loads of time, effort, and confusion.You’ll create simple but powerful control rigs, animate with Blender’s Non-Linear Animation Editor, and export distinct actions that work in Unity without a hitch.This course is perfect if you're tired of relying on pre-made assets and want your own creations in your game — the way you imagined them.Whether you're an artist, indie dev, or hobbyist, this course helps you build your own pipeline — fast, fun, and fluff-free.All you need is a basic understanding of Blender and Unity. No coding required. Just bring your models and your game dev dreams.Ready to make Unity your Blender asset's new home? Jump in and let's build something awesome together.
Overview
Section 1: Introduction & Setup
Lecture 1 Introduction & Setup
Lecture 2 Downloading & Installing Blender
Lecture 3 Community & Support
Section 2: Blender to Unity - Static Assets
Lecture 4 Introduction - Static Assets
Lecture 5 Preparing Assets in Blender
Lecture 6 Using Static Assets in Unity
Lecture 7 Exporting Textured Assets for Unity
Lecture 8 Preparing Assets for Baking in Blender
Lecture 9 Baking Textures in Blender for Unity
Lecture 10 Importing the Low Poly Assets & Textures
Lecture 11 Exporting LODs for Unity
Section 3: Blender to Unity - Characters & Animation
Lecture 12 Blender to Unity - Characters & Animation
Lecture 13 Simple Rigging in Blender with Rigify
Lecture 14 Rigging for Blender Animation
Lecture 15 Creating Actions in Blender
Lecture 16 Simplifying the Control Rig
Lecture 17 Creating Character Animations in Blender
Lecture 18 Fixing Common Animation Issues
Lecture 19 Exporting Characters & Actions to Unity
Section 4: Blender to Unity - What’s Next?
Lecture 20 Course Outro
This is the course for you if you're an aspiring game dev learning Blender and Unity.,Also great if you're a beginner or intermediate dev who wants to use your own characters and assets in your games.,And fab if you're an artist who would like to use Unity to bring your 3D creations to life.