Real-Time Animation, Vfx And Rendering In Univah Pro
Published 5/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.07 GB | Duration: 1h 25m
Published 5/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.07 GB | Duration: 1h 25m
Production Quality Real-Time 3D VFX, Animation and Rendering (showcase)
What you'll learn
What is Univah
What is a Film Engine
Univah Pro, Autodesk Maya, Houdini, Blender and Unreal Engine Comparison
Exploring the Incredible Render Quality of Univah Pro
Requirements
A love for Production quality real time rendering
Description
## THIS IS NOT A COURSE – THIS IS A SHOWCASE OF A NEW SOFTWARE CALLED UNIVAH PRO ##–-Univah is a Film Engine. A completely new concept created by The Stephanie Michaels Software Company. Univah Pro is the end result. The final stage in the 3D animation pipeline. Create in Maya, Blender, Houdini, but render it all in Univah Pro. Univah is the fastest real-time rendering software. Filmmakers don’t want game looking graphics.So, we give them higher than game engine graphics. We give them Film Quality graphics. Houdini level graphics. But in real time. This is a Film Engine. And for those who want something less photorealistic, we provide Hollywood level toon shaders at the click of a button. How Univah is different! 1. No overly Complex node graph workflows. Univah has no Nodes. Ever. 2. No plugins. You will never need to shop around for Univah plugins. Univah is powerful out of the box. 3. No overwhelmingly complex User Interfaces. Univah Pro is powerful yet easy to learn.4. Not bloated. Univah isn't trying to become everything to everyone. Univah focuses on providing Production quality renders in real-time. Film-Centric Workflow:No need to hack together cinematic pipelines in a game engine. Univah Pro is made for directors and storytellers, not coders. VFX + Real-Time Raymarching:Built-in Raymarch Editor lets you define volumetrics, procedural geometry, and SDF effects—all in real time. Custom Chemistry Lab for College Professors and College Students:Our Trade Marked rReligion custom VFX Engine that uses the real periodic table to create particles. Intuitive UI, Maximum Power:We believe professional tools shouldn’t be painful. Univah gets out of your way, and puts creativity front and center. Game Engine Power: Leverages modern graphics APIs for performance akin to top-tier game engines. Freedom to Create:Our EULA is simple and creator-first. You retain full rights to everything you make. Sell it anywhere. No strings attached. Using Real-Time as a Selling PointThis is one of our most powerful differentiators:Game engines like Unreal Engine are real-time, yes — but they’re not designed with filmmakers in mind.Univah Pro is a filmmaking-first engine that offers real-time cinematic results, without repurposing game logic or tools.That means:Directors and animators can iterate rapidly.Cinematographers can preview lighting setups live.Teams save enormous time and rendering costs.
Overview
Section 1: Introduction: What Is Univah?
Lecture 1 Welcome to Univah
Lecture 2 What is Univah?
Lecture 3 What is a Film Engine?
Lecture 4 Blender Cycles Vs Univah Pro's Real-Time Rendering
Lecture 5 Unreal Engine to Univah Pro
Lecture 6 The Power of Maya and Houdini, But Real-Time in Univah Pro
Lecture 7 Exterior Cinematic Lighting In Univah Pro
Lecture 8 Stylized Rendering with One Click - From Sketchup To Univah Pro
Lecture 9 From Iclone 8 to Univah Pro 1
Lecture 10 Rendering Basic Primitives Exceptionally Well
Lecture 11 James Bond: Real-Time Day to Night Lighting in Univah
Lecture 12 From Blender 3D To Univah Pro
Lecture 13 Classroom
Lecture 14 Bug Fixes - Real Time Volumetric Clouds
Lecture 15 Physically Based Rendering In Univah Pro
Professionals and Aspiring filmmakers