Rocket League (2015)
PC Game | Publisher: Psyonix | Developer: Psyonix | 1.73 GB
Languages: English, French, Italian, German, Spanish, Dutch, Portuguese
Genre: Action, Indie, Racing, Sport | Release Date: 07 July, 2015
PC Game | Publisher: Psyonix | Developer: Psyonix | 1.73 GB
Languages: English, French, Italian, German, Spanish, Dutch, Portuguese
Genre: Action, Indie, Racing, Sport | Release Date: 07 July, 2015
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars! A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas.
Using an advanced physics system to simulate realistic interactions, Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Features:
• All-new Season Mode that allows players to enjoy a full single-player experience
• Extensive Battle-Car customizations with more than 10 billion possible combinations
• Unlockable items and vehicles, stat tracking, leaderboards, and more
• Addictive 8-player online action with a variety of different team sizes and configurations
• Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
• Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
• Competitive cross-platform gameplay with PlayStation®4 users
Game Trailer: Click HERE for view Video
Minimum System Requirement
OS: Windows Vista SP2 or Newer
Processor: 2.0 GHz Dual core
Memory: 2 GB RAM
Graphics: Nvidia 8800 or ATI 2900
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 2 GB available space
Rocket_League-FLT
If you like this game please support Developer / Publisher and BUY it.
If you like this game please support Developer / Publisher and BUY it.
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