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    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    KoalaNames.com
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    Real-Time Rendering (2nd Edition) by Akenine-Moller, Haines

    Posted By: killarama

    Real-Time Rendering (2nd Edition) by Thomas Akenine-Moller, Eric Haines
    AK Peters | 867 pages | 2002 | ISBN:1568811829 | DJVU | 11MB

    Building on the success of Real-Time Rendering, this completely revised and updated second edition addresses new developments in rendering realistic three-dimensional images in a fraction of a second. It discusses the latest graphics hardware capabilities, while also presenting theoretical underpinnings and algorithms of lasting value.
    The book contains chapters as diverse as:
    Transforms
    Visual appearance
    Acceleration algorithms
    Advanced shading techniques (new chapter)
    Curved surfaces (new chapter)

    With topics including:
    Pixel shaders
    Subdivision surfaces
    Intersection algorithms
    Pipeline tuning

    Amazon