Real-Time Rendering (2nd Edition) by Thomas Akenine-Moller, Eric Haines
AK Peters | 867 pages | 2002 | ISBN:1568811829 | DJVU | 11MB
AK Peters | 867 pages | 2002 | ISBN:1568811829 | DJVU | 11MB
Building on the success of Real-Time Rendering, this completely revised and updated second edition addresses new developments in rendering realistic three-dimensional images in a fraction of a second. It discusses the latest graphics hardware capabilities, while also presenting theoretical underpinnings and algorithms of lasting value.
The book contains chapters as diverse as:
Transforms
Visual appearance
Acceleration algorithms
Advanced shading techniques (new chapter)
Curved surfaces (new chapter)
With topics including:
Pixel shaders
Subdivision surfaces
Intersection algorithms
Pipeline tuning
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