JangaFX IlluGen 1.0.0 (x64) | 75 Mb
IlluGen is the worlds first tool built specifically for generating assets for real-time VFX and tech artists. When making FX for games we spend so much time bending film-centric tools to fit our unusual asset creation workflows. Visual effects are so important at conveying gameplay to players, but we rarely get the direct tooling support needed. We felt that the time has come to finally give real-time FX artists the tool of their dreams.
Condense Your Workflow
IlluGen is built to condense your workflow from 15+ tools to a singular point of asset creation. No further need to use photoshop, houdini, substance designer, and after effects just to create one effect. IlluGen natively supports, or will eventually support, workflows to generate just about any asset you would need in visual effects. Paired with the significant advantages of EmberGen and LiquiGen you won't want to use any other tool.
Wonderfully Marrying 2D and 3D
Imagine this: You're trying to create a fiery sword swipe effect and need to author both a 3D mesh and the texture assets. You'll need an arc shaped mesh, a mask to remove hard edges and various stylized panning noise textures. Usually, you're going to author the 3D mesh in one program and then author the textures somewhere else. You'll bounce back and forth until the job is done. With IlluGen you can create the 3D mesh, masks, and noises in one singular graph. This allows you to author and preview how all assets interact before putting them in your game.
Export These Data Types
Square and non-square 2D Textures
Flipbooks
3D Meshes
Flowmaps
UV Distortions
Pivot Baking
Mesh Flipbooks
Home Page - https://jangafx.com/software/illugen