Gaming Globally Production, Play, and Place (Repost)

Posted By: AvaxGenius

Gaming Globally Production, Play, and Place By Nina B. Huntemann, Ben Aslinger
English | PDF | 2013 | 272 Pages | ISBN : 1349435015 | 1.92 MB

Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
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