Rust For Programmers - Coming From Another Language [2024]
Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.72 GB | Duration: 8h 46m
Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.72 GB | Duration: 8h 46m
Rust Revealed: Unleashing Your Programming Potential in a modern, type safe and fast programming language.
What you'll learn
Learn the basic concepts of Rust
Understand the logic behind mutability and borrowing
Learn the most important features of the Standard Library
Apply modern object orientation
Understand the use of traits and generics
Requirements
Basic experience in a modern programming language (C, C++, Java etc.)
Description
Course description:You want to learn and master the modern and effective programming language Rust? you already have basic experience in another programming language (e.g. C/C++, C#, Java, Python etc.)? then my Rust course is just right for you!What is Rust?Rust was developed with the aim of being secure, concurrent and practical. Safety refers in particular to the avoidance of program errors that lead to memory access errors or buffer overflows and thus possibly also to security vulnerabilities. In contrast to other programming languages with automatic memory management, Rust does not use garbage collection for this purpose, but a special type system. Its type safety has been formally proven. (Source: Wikipedia)Key featuresNo race conditionsNo exceptionsNo memory leaksOfficial tools that are included:Build SystemPackage ManagerCompilerUnit TestingBenchmarkingDocumentation GeneratorIs Rust even important to learn?Rust has taken first place in the annual Stack Overflow survey of developers for six years in a row. The language is just as performant as C++, but at the same time more bug-proof and all the tools a developer needs are included. Even parts of the Linux kernel are already written in Rust!This course consists of the following topics:Installing the toolsVariables and consoleBasics of featuresMemory managementGeneric programmingData structuresLibraries and toolingThreads and channelsObject orientationFurther topicsSmall programming projects after the chaptersBecome a professional today, in the technology of tomorrow! See you on the course!
Overview
Section 1: Introduction to the course
Lecture 1 Introduction to the course
Lecture 2 Windows: Compiler Installation - Part 1
Lecture 3 Windows: Compiler Installation - Part 2
Lecture 4 Linux: Compiler Installation - Part 1
Lecture 5 Linux: Compiler Installation - Part 2
Lecture 6 Mac: Compiler Installation - Part 1
Lecture 7 Mac: Compiler Installation - Part 2
Lecture 8 Course manual
Lecture 9 Course materials
Lecture 10 Set up Visual Studio Code
Lecture 11 Hello World Example
Lecture 12 Hello World - Run und Debug
Section 2: Chapter 2: Variables and Console IO
Lecture 13 Print and Formatting
Lecture 14 Mutable and Immutable
Lecture 15 Primitive data types
Lecture 16 Const
Lecture 17 Shadowing
Lecture 18 Console input
Section 3: Chapter 3-1: Compound Types
Lecture 19 Tuples
Lecture 20 Arrays
Lecture 21 Array Slices
Lecture 22 Strings
Section 4: Chapter 3 - 2: Functions and Control Flow
Lecture 23 Functions
Lecture 24 If-Else
Lecture 25 Loops
Lecture 26 Enum - Part 1
Lecture 27 Enum Match
Lecture 28 Matches
Lecture 29 Enum - Part 2
Lecture 30 Option Enum
Lecture 31 If Let
Lecture 32 Nested Option Match
Lecture 33 While Let
Section 5: Chapter 3 - 3: More basics
Lecture 34 String slices
Lecture 35 Structs
Lecture 36 Struct Methods
Lecture 37 Associated Functions
Lecture 38 More about Structs
Lecture 39 Closures
Lecture 40 Function Pointer
Section 6: Project 1: Guessing Game
Lecture 41 Guessing Game - Part 1
Lecture 42 Guessing Game - Part 1
Section 7: Chapter 4: Memory management
Lecture 43 Casting
Lecture 44 Ownership
Lecture 45 Borrowing Rules
Lecture 46 Are we always Moving?
Lecture 47 Borrowing Scope
Lecture 48 RAII and Box Pointer
Lecture 49 Rc (Reference Count) Pointer
Lecture 50 Lifetime
Section 8: Chapter 5 - 1: Error Handling
Lecture 51 Panic
Lecture 52 Result Enum
Lecture 53 Unwrap and Expect
Lecture 54 Propagating Errors
Lecture 55 The ? Operator
Section 9: Project 2: File Parser
Lecture 56 File Parser - Part 1
Lecture 57 File Parser - Part 2
Lecture 58 File Parser - Part 3
Section 10: Chapter 5 - 2: Generics
Lecture 59 Generic Structs
Lecture 60 Generic Methods and Traits
Lecture 61 Bounding our Generic Struct
Lecture 62 Traits to Extend Types
Lecture 63 Useful Derived Traits
Section 11: Project 3: Comparison Traits
Lecture 64 Comparison Traits
Section 12: Chapter 6: Data structures
Lecture 65 Vector
Lecture 66 HashMap
Lecture 67 HashSet
Lecture 68 Iterator - Part 1
Lecture 69 Iterator - Part 2
Lecture 70 IntoIterator and Iterator Trait
Lecture 71 Iterator on Ranges
Section 13: Project 4: Computations
Lecture 72 Computations
Section 14: Chapter 7 - 1: Crates and Modules
Lecture 73 Library
Lecture 74 Modules - Part 1
Lecture 75 Modules - Part 2
Lecture 76 Modules - Part 3
Lecture 77 Absolute vs. Relative Paths
Section 15: Project 5: Iterator Module
Lecture 78 Iterator
Section 16: Chapter 7 - 2: Tooling
Lecture 79 Unit Test
Lecture 80 Code Coverage
Lecture 81 HTML Documentation
Lecture 82 Linter: Clippy
Lecture 83 Compile Options and Profiles
Lecture 84 Benchmarking
Lecture 85 Edition
Section 17: Project 6: Iterator Tests
Lecture 86 Iterator
Section 18: Chapter 8: Threads and Channels
Lecture 87 Thread
Lecture 88 Channel - Part 1
Lecture 89 Channel (mpsc) - Part 2
Lecture 90 Mutex
Section 19: Project 7: Parallel Primes
Lecture 91 Implement Parallel Primes
Lecture 92 Time and Optimize
Section 20: Chapter 9: Object orientation
Lecture 93 OOP in Rust?
Lecture 94 Polymorphism - Part 1
Lecture 95 Polymorphism - Part 2
Lecture 96 Polymorphism - Part 3
Lecture 97 Operator Overload
Lecture 98 Super Trait
Section 21: Project 8: Tensor1D
Lecture 99 Tensor1D - Part 1
Lecture 100 Tensor1D - Part 2
Section 22: Chapter 10: Further details
Lecture 101 Custom error type
Lecture 102 Deref Trait
Lecture 103 Closure Traits
Section 23: Project 9: GUI
Lecture 104 Intro
Lecture 105 GUI
Section 24: Chapter 11: Completion of the course
Lecture 106 Conclusion of the course
Lecture 107 Bonus Lecture
Everyone who wants to learn Rust :)