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    Rust For Programmers - Coming From Another Language [2024]

    Posted By: ELK1nG
    Rust For Programmers - Coming From Another Language [2024]

    Rust For Programmers - Coming From Another Language [2024]
    Published 4/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.72 GB | Duration: 8h 46m

    Rust Revealed: Unleashing Your Programming Potential in a modern, type safe and fast programming language.

    What you'll learn

    Learn the basic concepts of Rust

    Understand the logic behind mutability and borrowing

    Learn the most important features of the Standard Library

    Apply modern object orientation

    Understand the use of traits and generics

    Requirements

    Basic experience in a modern programming language (C, C++, Java etc.)

    Description

    Course description:You want to learn and master the modern and effective programming language Rust? you already have basic experience in another programming language (e.g. C/C++, C#, Java, Python etc.)? then my Rust course is just right for you!What is Rust?Rust was developed with the aim of being secure, concurrent and practical. Safety refers in particular to the avoidance of program errors that lead to memory access errors or buffer overflows and thus possibly also to security vulnerabilities. In contrast to other programming languages with automatic memory management, Rust does not use garbage collection for this purpose, but a special type system. Its type safety has been formally proven. (Source: Wikipedia)Key featuresNo race conditionsNo exceptionsNo memory leaksOfficial tools that are included:Build SystemPackage ManagerCompilerUnit TestingBenchmarkingDocumentation GeneratorIs Rust even important to learn?Rust has taken first place in the annual Stack Overflow survey of developers for six years in a row. The language is just as performant as C++, but at the same time more bug-proof and all the tools a developer needs are included. Even parts of the Linux kernel are already written in Rust!This course consists of the following topics:Installing the toolsVariables and consoleBasics of featuresMemory managementGeneric programmingData structuresLibraries and toolingThreads and channelsObject orientationFurther topicsSmall programming projects after the chaptersBecome a professional today, in the technology of tomorrow! See you on the course!

    Overview

    Section 1: Introduction to the course

    Lecture 1 Introduction to the course

    Lecture 2 Windows: Compiler Installation - Part 1

    Lecture 3 Windows: Compiler Installation - Part 2

    Lecture 4 Linux: Compiler Installation - Part 1

    Lecture 5 Linux: Compiler Installation - Part 2

    Lecture 6 Mac: Compiler Installation - Part 1

    Lecture 7 Mac: Compiler Installation - Part 2

    Lecture 8 Course manual

    Lecture 9 Course materials

    Lecture 10 Set up Visual Studio Code

    Lecture 11 Hello World Example

    Lecture 12 Hello World - Run und Debug

    Section 2: Chapter 2: Variables and Console IO

    Lecture 13 Print and Formatting

    Lecture 14 Mutable and Immutable

    Lecture 15 Primitive data types

    Lecture 16 Const

    Lecture 17 Shadowing

    Lecture 18 Console input

    Section 3: Chapter 3-1: Compound Types

    Lecture 19 Tuples

    Lecture 20 Arrays

    Lecture 21 Array Slices

    Lecture 22 Strings

    Section 4: Chapter 3 - 2: Functions and Control Flow

    Lecture 23 Functions

    Lecture 24 If-Else

    Lecture 25 Loops

    Lecture 26 Enum - Part 1

    Lecture 27 Enum Match

    Lecture 28 Matches

    Lecture 29 Enum - Part 2

    Lecture 30 Option Enum

    Lecture 31 If Let

    Lecture 32 Nested Option Match

    Lecture 33 While Let

    Section 5: Chapter 3 - 3: More basics

    Lecture 34 String slices

    Lecture 35 Structs

    Lecture 36 Struct Methods

    Lecture 37 Associated Functions

    Lecture 38 More about Structs

    Lecture 39 Closures

    Lecture 40 Function Pointer

    Section 6: Project 1: Guessing Game

    Lecture 41 Guessing Game - Part 1

    Lecture 42 Guessing Game - Part 1

    Section 7: Chapter 4: Memory management

    Lecture 43 Casting

    Lecture 44 Ownership

    Lecture 45 Borrowing Rules

    Lecture 46 Are we always Moving?

    Lecture 47 Borrowing Scope

    Lecture 48 RAII and Box Pointer

    Lecture 49 Rc (Reference Count) Pointer

    Lecture 50 Lifetime

    Section 8: Chapter 5 - 1: Error Handling

    Lecture 51 Panic

    Lecture 52 Result Enum

    Lecture 53 Unwrap and Expect

    Lecture 54 Propagating Errors

    Lecture 55 The ? Operator

    Section 9: Project 2: File Parser

    Lecture 56 File Parser - Part 1

    Lecture 57 File Parser - Part 2

    Lecture 58 File Parser - Part 3

    Section 10: Chapter 5 - 2: Generics

    Lecture 59 Generic Structs

    Lecture 60 Generic Methods and Traits

    Lecture 61 Bounding our Generic Struct

    Lecture 62 Traits to Extend Types

    Lecture 63 Useful Derived Traits

    Section 11: Project 3: Comparison Traits

    Lecture 64 Comparison Traits

    Section 12: Chapter 6: Data structures

    Lecture 65 Vector

    Lecture 66 HashMap

    Lecture 67 HashSet

    Lecture 68 Iterator - Part 1

    Lecture 69 Iterator - Part 2

    Lecture 70 IntoIterator and Iterator Trait

    Lecture 71 Iterator on Ranges

    Section 13: Project 4: Computations

    Lecture 72 Computations

    Section 14: Chapter 7 - 1: Crates and Modules

    Lecture 73 Library

    Lecture 74 Modules - Part 1

    Lecture 75 Modules - Part 2

    Lecture 76 Modules - Part 3

    Lecture 77 Absolute vs. Relative Paths

    Section 15: Project 5: Iterator Module

    Lecture 78 Iterator

    Section 16: Chapter 7 - 2: Tooling

    Lecture 79 Unit Test

    Lecture 80 Code Coverage

    Lecture 81 HTML Documentation

    Lecture 82 Linter: Clippy

    Lecture 83 Compile Options and Profiles

    Lecture 84 Benchmarking

    Lecture 85 Edition

    Section 17: Project 6: Iterator Tests

    Lecture 86 Iterator

    Section 18: Chapter 8: Threads and Channels

    Lecture 87 Thread

    Lecture 88 Channel - Part 1

    Lecture 89 Channel (mpsc) - Part 2

    Lecture 90 Mutex

    Section 19: Project 7: Parallel Primes

    Lecture 91 Implement Parallel Primes

    Lecture 92 Time and Optimize

    Section 20: Chapter 9: Object orientation

    Lecture 93 OOP in Rust?

    Lecture 94 Polymorphism - Part 1

    Lecture 95 Polymorphism - Part 2

    Lecture 96 Polymorphism - Part 3

    Lecture 97 Operator Overload

    Lecture 98 Super Trait

    Section 21: Project 8: Tensor1D

    Lecture 99 Tensor1D - Part 1

    Lecture 100 Tensor1D - Part 2

    Section 22: Chapter 10: Further details

    Lecture 101 Custom error type

    Lecture 102 Deref Trait

    Lecture 103 Closure Traits

    Section 23: Project 9: GUI

    Lecture 104 Intro

    Lecture 105 GUI

    Section 24: Chapter 11: Completion of the course

    Lecture 106 Conclusion of the course

    Lecture 107 Bonus Lecture

    Everyone who wants to learn Rust :)