Substance Painter And Blender Mastery Bundle — 4 In 1

Posted By: ELK1nG

Substance Painter And Blender Mastery Bundle — 4 In 1
Published 7/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 25.35 GB | Duration: 40h 37m

Master Blender and Substance Painter with 4 Full Courses and 6 Projects – Learn 3D Modeling, Texturing & Rendering

What you'll learn

Learn to create Highly Realistic Models using Blender and Substance

Creating 6 complete projects - Nintendo GameBoy, Hall-Clock, Fire Extinguisher, Drill, Wooden Table and a Bathroom Environment

Learn 3D Poly Modelling in Blender

Learn to Realistic Texturing in Substance Painter

Learn Lighting and Rendering in Blender

Learn the UI basics of Substance Painter

Learn various modelling tools and techniques, creating 3D models using tools like Extrude, Bevel, Inset, and a lot more.

Learn the Basics like Navigation, Interface and Layout of Blender

Learn to apply everything you have learnt to create your very own 3D Environments

Learn about Blender’s Eevee and Cycles rendering engines.

Learn Different Modifiers and Techniques in Blender

Learn to work with Reference Images and use them to create 3D models from 2D images

Learn to capture portfolio ready renders and composite them

Learn about Materials in Blender using nodes like P-BSDF, Texture Nodes, Mapping, Color Ramp and a lot more

Learn to use Masks, Smart Masks, Smart Materials, Generators and all the different features in Substance Painter

Learn to Export the Textures from Substance Painter to Blender/Unreal Engine

Requirements

Blender

Substance Painter (Note - Can get an Educational License for free or a Trial copy for 30 days)

Description

“Do you want to learn Blender and Substance Painter from Scratch?”Welcome to the Substance Painter & Blender Mastery Bundle — a complete beginner-friendly package including 4 Full Courses featuring the best-selling Complete Guide to Substance Painter and the comprehensive Blender for Beginners course, along with two additional project-based mini-courses to help you learn everything from scratch.What you will get:· 4 Complete Courses with 6 Projects!· 173 FHD videos with over 40+ hours of content· All the resources files required to complete the course including the Models, Substance Painter Files, Textures, AlphasWith over 40 hours of in-depth, step-by-step training, you'll learn all the basics, core tools and functions of Blender and Substance Painter, along with applying your skills across 6 Projects including props like a Nintendo Gameboy, Hall-Clock, texturing multiple assets in Substance Painter like a Fire Extinguisher, Drill and creating a full Bathroom Environment in Blender.In the Best-Selling Complete Guide to Substance Painter, we'll cover all the basics, functions and features — from baking maps to using smart materials, generators, masks, and more. Then, you’ll bring it all together by texturing three fully detailed props:- Fire Extinguisher- Power Drill- Wooden TableIn the Blender for Complete Beginners course, you’ll learn everything from the ground up — including modelling, materials, modifiers, lighting, cameras, and rendering. Once you're comfortable with the tools, you'll apply your skills in a full bathroom environment project, created entirely from scratch in Blender.To polish your skills even further, you’ll get two extra focused mini-courses:- Creating a Nintendo Gameboy - Creating a Hall ClockIn both the courses — we’ll be modelling the assets entirely in Blender and texturing them Substance Painter and finally lighting and rendering them back in Blender as practical asset-building exercises.This bundle is fully beginner-friendly, project-based, and requires no prior experience. Whether you’re just starting out or looking to improve your 3D workflow, it’s a complete path to learning both Blender and Substance Painter with confidence.Beginner-friendly. Fully project-based.6 projects. 4 courses. 40+ hours of guided learningNo prior experience required — just your curiosity and drive to learn.

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Substance Painter - Introduction

Lecture 2 Viewport Basics

Lecture 3 Texture Set List and Settings

Lecture 4 Layers

Lecture 5 Shelf and Properties

Lecture 6 Display, Shader and History

Section 3: Substance Painter - Setting up a Project

Lecture 7 Exporting your model into Substance Painter

Lecture 8 Baking Mesh Maps

Lecture 9 Updating the Project

Section 4: Substance Painter - Tools Overview

Lecture 10 Paint and Eraser Tool

Lecture 11 Basic Material Settings

Lecture 12 Masking

Lecture 13 Smart Masks

Lecture 14 Generators and Mask Editors

Lecture 15 Geometry Masks

Lecture 16 Effects and Filters

Lecture 17 Layer Blending

Lecture 18 Projection Tool and Stencils

Lecture 19 Normal Painting and Particle Brushes

Lecture 20 Mirror and Radial Symmetry

Lecture 21 Remaining Tools

Section 5: Substance Painter - Texturing the Fire Extinguisher

Lecture 22 Creating a New Project and Paint Material

Lecture 23 Adding Rust Layer

Lecture 24 Improving the Colors of Substance Painter

Lecture 25 Finalizing the Metal Paint Material

Lecture 26 Adding the Iron Material

Lecture 27 Adding the Rubber Material

Lecture 28 Adding the Plastic Material

Lecture 29 Adding the Glass Material

Lecture 30 Adding Stickers

Lecture 31 Finishing Touches

Section 6: Substance Painter - Exporting Textures

Lecture 32 Exporting Textures to Blender

Lecture 33 Exporting Textures to Unreal Engine

Section 7: Substance Painter - Texturing the Drill

Lecture 34 Creating Drill Project and Baking Mesh Maps

Lecture 35 Creating the Plastic Material

Lecture 36 Creating Smart Materials

Lecture 37 Adding Height Information

Lecture 38 Adding Stickers

Lecture 39 Exporting Textures to Blender

Section 8: Substance Painter - BONUS Videos

Lecture 40 Creating the Wood Material Part - 1

Lecture 41 Creating the Wood Material Part - 2

Lecture 42 Emissive Channel

Lecture 43 Anchor Points

Section 9: Blender - Introduction

Lecture 44 Downloading Blender

Lecture 45 Learning Blender's Interface

Lecture 46 Navigation Through the 3D Scene

Lecture 47 Settings, Preferences and Add-Ons

Section 10: Blender - Basic Tools

Lecture 48 Adding Objects

Lecture 49 Selection Tools

Lecture 50 Transform Tools

Lecture 51 Global And Local Axis Transform

Lecture 52 Normal Axis Transform

Lecture 53 Viewport Shading Modes

Lecture 54 Edit Modes

Lecture 55 Advanced Selection in Edit Mode

Lecture 56 3D Cursor

Lecture 57 Transform Pivot Point and Origins

Lecture 58 Snapping Tools

Lecture 59 Snap Base Tool

Lecture 60 Proportional Editing

Lecture 61 Join, Separate and Merge

Lecture 62 Duplicate and Linked Duplicate

Lecture 63 Parenting

Lecture 64 Collections

Lecture 65 Smooth, Flat and Auto Smooth Shading

Section 11: Blender - Modelling Tools

Lecture 66 Applying Scale and Transforms

Lecture 67 Extrude

Lecture 68 Extruding Vertices

Lecture 69 Creating Faces and Edges

Lecture 70 Inset

Lecture 71 Bevel

Lecture 72 Loop Cuts and Edge Slide

Lecture 73 Knife, Knife Project and Bisect

Lecture 74 Spin Tool

Lecture 75 Randomize and Smooth

Lecture 76 Rip Region

Lecture 77 Shear

Lecture 78 Bridge Edge Loops

Lecture 79 Face Tools

Lecture 80 Curves

Lecture 81 Text Tools

Section 12: Blender - Introduction to Modifiers

Lecture 82 Modifier Basics

Lecture 83 Array

Lecture 84 Mirror

Lecture 85 Solidify

Lecture 86 Bevel

Lecture 87 Subdivision Surface

Lecture 88 Boolean

Lecture 89 Skin

Lecture 90 Wireframe

Lecture 91 Lattice

Lecture 92 Screw

Lecture 93 Weld

Lecture 94 Modelling Using Reference Images - Tap

Lecture 95 Modelling Using Reference Images - Toilet Seat Part 1

Lecture 96 Modelling Using Reference Images - Toilet Seat Part 2

Section 13: Blender - Cameras

Lecture 97 Setting Up Cameras

Lecture 98 Active Camera

Lecture 99 Camera Settings

Lecture 100 Types of Cameras in Blender

Lecture 101 Depth of Field

Lecture 102 Safe Areas, Background Images and Viewport Display

Section 14: Blender - Lighting and Rendering

Lecture 103 Introduction to Rendering

Lecture 104 Lighting in Blender

Lecture 105 HDRI and World Lighting

Lecture 106 Sky Texture Lighting

Lecture 107 Cycles Render Properties

Lecture 108 Introduction to Eevee

Lecture 109 Eevee - Ambient Occlusion and Shadows

Lecture 110 Eevee - Screen Space Reflections and Refractions

Lecture 111 Eevee - Indirect Lighting and Other Features

Lecture 112 Rendering and Saving Renders

Section 15: Blender - Materials

Lecture 113 Introduction To Materials

Lecture 114 Principled BSDF

Lecture 115 Texture Coordinate And Mapping Nodes

Lecture 116 Texture Nodes

Lecture 117 Color Ramp Node

Lecture 118 Mix Color Node

Lecture 119 Glossy BSDF

Lecture 120 Glass BSDF

Lecture 121 Refraction BSDF

Lecture 122 Diffuse BSDF

Lecture 123 Mix vs Add Shader

Lecture 124 Emission Shader

Lecture 125 Translucent and Transparent Shaders

Lecture 126 Volume Scatter

Lecture 127 Volume Absorption

Lecture 128 Normal and Displacement Maps

Lecture 129 Setting Up Custom Textures in Blender

Section 16: Blender - Creating a Bathroom Environment

Lecture 130 Creating the Room

Lecture 131 Detailing the Room

Lecture 132 Adding the Arch and Windows

Lecture 133 Modelling the Wash Basin

Lecture 134 Adding the Wall Moulding

Lecture 135 Adding Glass Panels

Lecture 136 Mirror and Windows

Lecture 137 Modelling the Bathtub

Lecture 138 Modelling the Showerheads

Lecture 139 Finishing the Modelling

Lecture 140 Adding Glass and Basic Materials

Lecture 141 Applying the Modifiers and Marble Material

Lecture 142 Adding Wall and Wood Material

Lecture 143 Finishing Up the Materials

Lecture 144 Lighting the Environment

Lecture 145 Rendering and Compositing

Section 17: Create a Nintendo Game-Boy in Blender and Substance Painter

Lecture 146 Blocking Out the Base Shape

Lecture 147 Detailing the Base Shape

Lecture 148 Adding Buttons and More Detailing

Lecture 149 Working on Ports Part - 1

Lecture 150 Working on Ports Part - 2

Lecture 151 Fixing a Small Issue

Lecture 152 Creating the Backside

Lecture 153 Detailing the Backside

Lecture 154 Finishing the Modelling

Lecture 155 UV Unwrapping and Exporting

Lecture 156 Creating the Plastic Material

Lecture 157 Screen Material

Lecture 158 Adding Text Details

Lecture 159 Modelling the Cartridge

Lecture 160 Texturing the Cartridge

Lecture 161 Rendering and Final Screenshots

Section 18: Create a Hall-Clock in Blender and Substance Painter

Lecture 162 Creating the Base Shape

Lecture 163 Adding Details

Lecture 164 Adding Some More Details

Lecture 165 Creating the Wood Designs Part - 1

Lecture 166 Creating the Wood Designs Part - 2

Lecture 167 Creating the Inside Piece

Lecture 168 UV Unwrapping and Texturing

Lecture 169 Creating the Wood Material

Lecture 170 Creating Some More Materials

Lecture 171 Creating the Clock Material

Lecture 172 Glass Material and Exporting Textures

Lecture 173 Lighting and Rendering

This Course Bundle is for Complete Beginners in Blender and Substance Painter, No prior knowledge is required.