Substance Painter And Blender Mastery Bundle — 4 In 1
Published 7/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 25.35 GB | Duration: 40h 37m
Published 7/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 25.35 GB | Duration: 40h 37m
Master Blender and Substance Painter with 4 Full Courses and 6 Projects – Learn 3D Modeling, Texturing & Rendering
What you'll learn
Learn to create Highly Realistic Models using Blender and Substance
Creating 6 complete projects - Nintendo GameBoy, Hall-Clock, Fire Extinguisher, Drill, Wooden Table and a Bathroom Environment
Learn 3D Poly Modelling in Blender
Learn to Realistic Texturing in Substance Painter
Learn Lighting and Rendering in Blender
Learn the UI basics of Substance Painter
Learn various modelling tools and techniques, creating 3D models using tools like Extrude, Bevel, Inset, and a lot more.
Learn the Basics like Navigation, Interface and Layout of Blender
Learn to apply everything you have learnt to create your very own 3D Environments
Learn about Blender’s Eevee and Cycles rendering engines.
Learn Different Modifiers and Techniques in Blender
Learn to work with Reference Images and use them to create 3D models from 2D images
Learn to capture portfolio ready renders and composite them
Learn about Materials in Blender using nodes like P-BSDF, Texture Nodes, Mapping, Color Ramp and a lot more
Learn to use Masks, Smart Masks, Smart Materials, Generators and all the different features in Substance Painter
Learn to Export the Textures from Substance Painter to Blender/Unreal Engine
Requirements
Blender
Substance Painter (Note - Can get an Educational License for free or a Trial copy for 30 days)
Description
“Do you want to learn Blender and Substance Painter from Scratch?”Welcome to the Substance Painter & Blender Mastery Bundle — a complete beginner-friendly package including 4 Full Courses featuring the best-selling Complete Guide to Substance Painter and the comprehensive Blender for Beginners course, along with two additional project-based mini-courses to help you learn everything from scratch.What you will get:· 4 Complete Courses with 6 Projects!· 173 FHD videos with over 40+ hours of content· All the resources files required to complete the course including the Models, Substance Painter Files, Textures, AlphasWith over 40 hours of in-depth, step-by-step training, you'll learn all the basics, core tools and functions of Blender and Substance Painter, along with applying your skills across 6 Projects including props like a Nintendo Gameboy, Hall-Clock, texturing multiple assets in Substance Painter like a Fire Extinguisher, Drill and creating a full Bathroom Environment in Blender.In the Best-Selling Complete Guide to Substance Painter, we'll cover all the basics, functions and features — from baking maps to using smart materials, generators, masks, and more. Then, you’ll bring it all together by texturing three fully detailed props:- Fire Extinguisher- Power Drill- Wooden TableIn the Blender for Complete Beginners course, you’ll learn everything from the ground up — including modelling, materials, modifiers, lighting, cameras, and rendering. Once you're comfortable with the tools, you'll apply your skills in a full bathroom environment project, created entirely from scratch in Blender.To polish your skills even further, you’ll get two extra focused mini-courses:- Creating a Nintendo Gameboy - Creating a Hall ClockIn both the courses — we’ll be modelling the assets entirely in Blender and texturing them Substance Painter and finally lighting and rendering them back in Blender as practical asset-building exercises.This bundle is fully beginner-friendly, project-based, and requires no prior experience. Whether you’re just starting out or looking to improve your 3D workflow, it’s a complete path to learning both Blender and Substance Painter with confidence.Beginner-friendly. Fully project-based.6 projects. 4 courses. 40+ hours of guided learningNo prior experience required — just your curiosity and drive to learn.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Substance Painter - Introduction
Lecture 2 Viewport Basics
Lecture 3 Texture Set List and Settings
Lecture 4 Layers
Lecture 5 Shelf and Properties
Lecture 6 Display, Shader and History
Section 3: Substance Painter - Setting up a Project
Lecture 7 Exporting your model into Substance Painter
Lecture 8 Baking Mesh Maps
Lecture 9 Updating the Project
Section 4: Substance Painter - Tools Overview
Lecture 10 Paint and Eraser Tool
Lecture 11 Basic Material Settings
Lecture 12 Masking
Lecture 13 Smart Masks
Lecture 14 Generators and Mask Editors
Lecture 15 Geometry Masks
Lecture 16 Effects and Filters
Lecture 17 Layer Blending
Lecture 18 Projection Tool and Stencils
Lecture 19 Normal Painting and Particle Brushes
Lecture 20 Mirror and Radial Symmetry
Lecture 21 Remaining Tools
Section 5: Substance Painter - Texturing the Fire Extinguisher
Lecture 22 Creating a New Project and Paint Material
Lecture 23 Adding Rust Layer
Lecture 24 Improving the Colors of Substance Painter
Lecture 25 Finalizing the Metal Paint Material
Lecture 26 Adding the Iron Material
Lecture 27 Adding the Rubber Material
Lecture 28 Adding the Plastic Material
Lecture 29 Adding the Glass Material
Lecture 30 Adding Stickers
Lecture 31 Finishing Touches
Section 6: Substance Painter - Exporting Textures
Lecture 32 Exporting Textures to Blender
Lecture 33 Exporting Textures to Unreal Engine
Section 7: Substance Painter - Texturing the Drill
Lecture 34 Creating Drill Project and Baking Mesh Maps
Lecture 35 Creating the Plastic Material
Lecture 36 Creating Smart Materials
Lecture 37 Adding Height Information
Lecture 38 Adding Stickers
Lecture 39 Exporting Textures to Blender
Section 8: Substance Painter - BONUS Videos
Lecture 40 Creating the Wood Material Part - 1
Lecture 41 Creating the Wood Material Part - 2
Lecture 42 Emissive Channel
Lecture 43 Anchor Points
Section 9: Blender - Introduction
Lecture 44 Downloading Blender
Lecture 45 Learning Blender's Interface
Lecture 46 Navigation Through the 3D Scene
Lecture 47 Settings, Preferences and Add-Ons
Section 10: Blender - Basic Tools
Lecture 48 Adding Objects
Lecture 49 Selection Tools
Lecture 50 Transform Tools
Lecture 51 Global And Local Axis Transform
Lecture 52 Normal Axis Transform
Lecture 53 Viewport Shading Modes
Lecture 54 Edit Modes
Lecture 55 Advanced Selection in Edit Mode
Lecture 56 3D Cursor
Lecture 57 Transform Pivot Point and Origins
Lecture 58 Snapping Tools
Lecture 59 Snap Base Tool
Lecture 60 Proportional Editing
Lecture 61 Join, Separate and Merge
Lecture 62 Duplicate and Linked Duplicate
Lecture 63 Parenting
Lecture 64 Collections
Lecture 65 Smooth, Flat and Auto Smooth Shading
Section 11: Blender - Modelling Tools
Lecture 66 Applying Scale and Transforms
Lecture 67 Extrude
Lecture 68 Extruding Vertices
Lecture 69 Creating Faces and Edges
Lecture 70 Inset
Lecture 71 Bevel
Lecture 72 Loop Cuts and Edge Slide
Lecture 73 Knife, Knife Project and Bisect
Lecture 74 Spin Tool
Lecture 75 Randomize and Smooth
Lecture 76 Rip Region
Lecture 77 Shear
Lecture 78 Bridge Edge Loops
Lecture 79 Face Tools
Lecture 80 Curves
Lecture 81 Text Tools
Section 12: Blender - Introduction to Modifiers
Lecture 82 Modifier Basics
Lecture 83 Array
Lecture 84 Mirror
Lecture 85 Solidify
Lecture 86 Bevel
Lecture 87 Subdivision Surface
Lecture 88 Boolean
Lecture 89 Skin
Lecture 90 Wireframe
Lecture 91 Lattice
Lecture 92 Screw
Lecture 93 Weld
Lecture 94 Modelling Using Reference Images - Tap
Lecture 95 Modelling Using Reference Images - Toilet Seat Part 1
Lecture 96 Modelling Using Reference Images - Toilet Seat Part 2
Section 13: Blender - Cameras
Lecture 97 Setting Up Cameras
Lecture 98 Active Camera
Lecture 99 Camera Settings
Lecture 100 Types of Cameras in Blender
Lecture 101 Depth of Field
Lecture 102 Safe Areas, Background Images and Viewport Display
Section 14: Blender - Lighting and Rendering
Lecture 103 Introduction to Rendering
Lecture 104 Lighting in Blender
Lecture 105 HDRI and World Lighting
Lecture 106 Sky Texture Lighting
Lecture 107 Cycles Render Properties
Lecture 108 Introduction to Eevee
Lecture 109 Eevee - Ambient Occlusion and Shadows
Lecture 110 Eevee - Screen Space Reflections and Refractions
Lecture 111 Eevee - Indirect Lighting and Other Features
Lecture 112 Rendering and Saving Renders
Section 15: Blender - Materials
Lecture 113 Introduction To Materials
Lecture 114 Principled BSDF
Lecture 115 Texture Coordinate And Mapping Nodes
Lecture 116 Texture Nodes
Lecture 117 Color Ramp Node
Lecture 118 Mix Color Node
Lecture 119 Glossy BSDF
Lecture 120 Glass BSDF
Lecture 121 Refraction BSDF
Lecture 122 Diffuse BSDF
Lecture 123 Mix vs Add Shader
Lecture 124 Emission Shader
Lecture 125 Translucent and Transparent Shaders
Lecture 126 Volume Scatter
Lecture 127 Volume Absorption
Lecture 128 Normal and Displacement Maps
Lecture 129 Setting Up Custom Textures in Blender
Section 16: Blender - Creating a Bathroom Environment
Lecture 130 Creating the Room
Lecture 131 Detailing the Room
Lecture 132 Adding the Arch and Windows
Lecture 133 Modelling the Wash Basin
Lecture 134 Adding the Wall Moulding
Lecture 135 Adding Glass Panels
Lecture 136 Mirror and Windows
Lecture 137 Modelling the Bathtub
Lecture 138 Modelling the Showerheads
Lecture 139 Finishing the Modelling
Lecture 140 Adding Glass and Basic Materials
Lecture 141 Applying the Modifiers and Marble Material
Lecture 142 Adding Wall and Wood Material
Lecture 143 Finishing Up the Materials
Lecture 144 Lighting the Environment
Lecture 145 Rendering and Compositing
Section 17: Create a Nintendo Game-Boy in Blender and Substance Painter
Lecture 146 Blocking Out the Base Shape
Lecture 147 Detailing the Base Shape
Lecture 148 Adding Buttons and More Detailing
Lecture 149 Working on Ports Part - 1
Lecture 150 Working on Ports Part - 2
Lecture 151 Fixing a Small Issue
Lecture 152 Creating the Backside
Lecture 153 Detailing the Backside
Lecture 154 Finishing the Modelling
Lecture 155 UV Unwrapping and Exporting
Lecture 156 Creating the Plastic Material
Lecture 157 Screen Material
Lecture 158 Adding Text Details
Lecture 159 Modelling the Cartridge
Lecture 160 Texturing the Cartridge
Lecture 161 Rendering and Final Screenshots
Section 18: Create a Hall-Clock in Blender and Substance Painter
Lecture 162 Creating the Base Shape
Lecture 163 Adding Details
Lecture 164 Adding Some More Details
Lecture 165 Creating the Wood Designs Part - 1
Lecture 166 Creating the Wood Designs Part - 2
Lecture 167 Creating the Inside Piece
Lecture 168 UV Unwrapping and Texturing
Lecture 169 Creating the Wood Material
Lecture 170 Creating Some More Materials
Lecture 171 Creating the Clock Material
Lecture 172 Glass Material and Exporting Textures
Lecture 173 Lighting and Rendering
This Course Bundle is for Complete Beginners in Blender and Substance Painter, No prior knowledge is required.