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Cortex Command build 2

Posted By: craftfox
Cortex Command build 2

Cortex Command build 2 | 31.7MB

In Cortex Command, you play as a prospector and explorer in a time where complete cybernetics and whole-body amputations are common practice. Your severed brain is able to control many different types of bodies remotely from its underground bunker: clones, robots, spaceships, defensive turrets, and so on.

A typical scenario starts with a building phase where you get to construct your own bunker complex from scratch. Then you need to mine precious gold from the deformable pixel terrain in order to buy more and better ships, soldiers, weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and to destroy or bankrupt your opponent!


Control your team of remote bodies either directly or let the friendly AI do your bidding through real-time strategy elements built into the game. Play up to four players in split screen - 2 vs. 2 players, or all four cooperatively against the computer. Eventually, play the campaign missions together with friend…

Changes:

* TONS of new official weapons and actors implemented thanks to new content producers Capnbubs and Numgun - most of the balancing, costs, and audio effects are still works in progress.
* Lots of new exclusive and amazing in-game music thanks to DannyB of dB Soundworks. More on this later!
* Completely new, completely awesome full-blown mission with almost completely hand-painted environment!
* Vastly more interesting and reactive AI actor behavior
* AI GO-TO mode waypoints can lock onto moving actors - make squads move in groups!
* 2X Windowed mode for easier to read fonts and screen action
* Buy menu lists are now grouped into data modules/factions
* Description popups for almost every item
* Items and actors can now be loaded into Craft!
* Lots more

System requirements:

* Windows 2000/XP/Vista
* DirectX 8
* 1 GHz
* 256 MB RAM


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