Rigging in 3ds max

Posted By: sonyacer
Rigging 3ds max

Introduction to Rigging is a 7-part video tutorial that explains, in full detail, the theories and techniques behind creating a full-body human rig in 3DS MAX 6. The author starts from scratch and uses bones, constraints and wire parameters to create a custom rig.

Detailed info (total of 7 videos)

The process of creating bones inside a mesh.
The process of creating IK handles.
The process of parenting bones and IK handles.
The process of creating wire parameters.
The process of color coding the rig.
The process of adding Spline IK.
The process of assembling the complete human rig.