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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Leadwerks Engine SDK v2.3

    Posted By: loveah
    Leadwerks Engine SDK v2.3

    Leadwerks Engine SDK v2.3 + Leadwerks Engine C++ Tutorials | 1.1 GB

    Leadwerks Engine features a unified lighting system with dynamic soft shadows. Leadwerks Engine 2.3 features roads, a brand new scene editor, Lua scripting, and more. Our dynamic lighting system removes the need for any pre-processing or compiling; scenes can be edited in real-time, and the results are instantly visualized. The engine is offered as both a dynamic linked library (DLL) and BlitzMax module. Official support is included for C/C++, C#, and BlitzMax, as well as community-supported extensions for Delphi. Leadwerks Engine requires a minimum of an NVidia GEForce 6 or ATI Radeon X2000 series graphics card. An internet connection is required for installation.

    Abstract_File_System.pdf
    Abstract_File_System.wmv
    Abstract_File_System_Files.zip
    Camera_Controls.pdf
    Camera_Controls.wmv
    Camera_Controls_Files.zip
    Character_Controllers.pdf
    Character_Controllers.wmv
    Character_Controllers_Files.zip
    Collision_And_Raycasting.pdf
    Collision_And_Raycasting.wmv
    Getting_Started_With_C++.pdf
    Heat_Haze.pdf
    Heat_Haze.wmv
    Heat_Haze_Files.zip
    Introduction_To_Animation.pdf
    Introduction_To_Animation.wmv
    Introduction_To_Animation_Files.zip
    Introduction_To_Bodies.pdf
    Introduction_To_Bodies.wmv
    Introduction_To_Meshes.pdf
    Introduction_To_Meshes.wmv
    Introduction_To_Meshes_Files.zip
    Introduction_To_Models.pdf
    Introduction_To_Models.wmv
    Introduction_To_Models.zip
    Introduction_To_Particles.pdf
    Introduction_To_Particles.wmv
    Introduction_To_Particles_Files.zip
    Introduction_To_Sound.pdf
    Introduction_To_Sound.wmv
    Introduction_To_Sound_Files.zip
    Loading_A_Scene.pdf
    Loading_A_Scene.wmv
    Loading_A_Scene_Files.zip
    Making_A_Spectator.pdf
    Making_A_Spectator.wmv
    Making_A_Spectator_Files.zip
    Materials_And_Shaders.pdf
    Materials_And_Shaders.wmv
    Materials_And_Shaders_Files.zip
    MSVC_Setup.wmv
    Post-Processing_Effects.pdf
    Post-Processing_Effects.wmv
    Post-Processing_Effects_Files.zip
    Rendering_Lights.pdf
    Rendering_Lights.wmv
    Rendering_Sky.pdf
    Rendering_Sky.wmv
    Rendering_Sky_Files.zip
    Rendering_Water.docx
    Rendering_Water.flv
    Rendering_Water.pdf
    Rendering_Water_Files.zip
    Transparency_And_Refraction.pdf
    Transparency_And_Refraction.wmv
    Transparency_And_Refraction_Files.zip
    Triggers_And_Events.flv
    Triggers_And_Events.pdf
    Triggers_And_Events_Files.zip


    Leadwerks Engine SDK v2.3

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    :: FILEFACTORY ::
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