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Solid Angle Cinema4D to Arnold 2.0.1 for Cinema4D R16-R18

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Solid Angle Cinema4D to Arnold 2.0.1 for Cinema4D R16-R18

Solid Angle Cinema4D to Arnold 2.0.1 for Cinema4D R16-R18 | 139.4 mb

Solid Angle has released version 2.0.1 of Arnold for Cinema4D (C4DtoA)/ This plug-ins provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA is now shipping with the latest Arnold 5.0.0.2 core.

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, with plug-ins for Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage.

Release Date: May 11, 2017 (This version uses the Arnold 5.0.0.2 core.)

ENHANCEMENTS
- Set normal, bump and displacement map to linear by default
- Disable invalid parameters in the shader input port menu
- Help button in the shaders
FIXES
- Can not connect shaders to the ray_switch_shader
- Mix shader in old scenes is loaded with black input color
- Image shader color spaces are missing occasionally
- The emission AOV is black when a layer shader is used
- The IPR does not update when changing parameters of a Substance Asset
- The IPR does not update when the LPE of a custom AOV is modified
- Can not edit the LPE when a custom AOV is renamed
- Auto open of the network editor is too annoying
- Do not show the common shape parameters of a third-party procedural

About Solid Angle

We are a leading provider of rendering software for animation and visual effects. At its core, Solid Angle is based on a passion for numerical methods and an obsession for performance. We believe that accurately and efficiently computing light transport in CG scenes is the best way to create stunning imagery for films and TV. We strive to provide our clients with the best rendering tools to efficiently create realistic images.

The company is privately owned and has its offices in Madrid and London. We hire the brightest rendering researchers and engineers around the world.

Product: Solid Angle Cinema4D to Arnold
Version: 2.0.1
Supported Architectures: x64
Website Home Page : www.solidangle.com
Language: english
System Requirements: PC / MacOsx
Supported Operating Systems: Supported Maxon Cinema4D R16-R18
Software Prerequisites: Maxon Cinema4D R16-R18
Size: 139.4 mb
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Solid Angle Cinema4D to Arnold 2.0.1 for Cinema4D R16-R18