GDEBugger 4.4.0.8010 | 15,6 MB gDEBugger is an OpenGL debugger and profiler, which traces application activity on top of the OpenGL API to provide the application behavior information you need to find bugs and to optimize OpenGL application performance. With gDEBugger, you can peer inside your OpenGL usage to see the effect individual OpenGL commands have on the graphic system's behavior. There are multiple ways to use the analytic capabilities of gDEBugger - from locating bugs to removing redundant OpenGL calls and OpenGL errors to performing regression tests. Whether your goal is to shorten OpenGL debugging time, improve application quality or optimize OpenGL application performance, gDEBugger displays the information you‘re looking for.
Build a better product and save time by taking the guess work out of OpenGL debugging
gDEBugger helps you locate those "hard-to-find" OpenGL bugs. With gDEBugger, you can trace your application activity on top of the graphic system to track down and remove bugs caused by incorrect use of the OpenGL API. Your OpenGL based applications will run with fewer problems and will be compatible with different hardware configurations.
Gain better product performance
With the precise graphic system insider information you get from gDEBugger, you can identify and remove graphic system performance bottlenecks, remove redundant OpenGL state changes, find "performance killer" OpenGL calls and OpenGL errors. Your applications will run faster, smoother and at an optimal level.
Become a better OpenGL developer with gDEBugger
gDEBugger helps you tweak your OpenGL application developing. See how changes you make affect the graphic system, the application's visual display, performance and accuracy. Perform regression tests to see how current OpenGL application and graphic hardware behavior compares with an earlier application and hardware versions.
Frees vital screen space
With its small and intuitive GUI, gDEBugger can be tailored to your needs. gDEBugger offers a large range of customization options, enabling you to define the exact set of toolbars, data viewers and views you want to see. Only the small sub-set of functionality needed for each debugging or profiling task is displayed at any given time. You work from a small main window while still having reach to a large set of commands and views. An "always on top" option removes the interrupting expose callbacks caused by the debugger's main window.