- Maxwell is a new render engine based on the physics of real light. Its algorithms and equations reproduce the behavior of light in a completely accurate way. All of the elements in Maxwell, such as light emitters, material shaders, cameras etc., are entirely based on physically accurate models.
- Maxwell’s method of calculation always converges to the correct solution without introducing artifacts due to the fact that it is an unbiased renderer.
- It can fully capture all light interactions between all elements in a scene. All lighting calculations are performed using spectral information and high dynamic range data.
- Maxwell operates as a stand-alone command line application that targets many different enviroments like high-end rendering, architectural, production, and scientific.
- The beta version of Maxwell has been released for Windows 32, Linux and Mac OS X platforms. This version includes plugin connections to 3dsMax, Viz, Maya, Lightwave, Rhino, Solidworks, ArchiCAD, Cinema 4D, formZ and Sketchup. Additionally, other file formats will be supported such as .obj, .lwo, .nff, .3ds, .xms, and .stl.
- Maxwell includes features such as material editor, light editor or tone-mapping (all based in physically accurate models). The 1.0 RC version provides both GUI and command line functionality.