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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Puppetshop ver. 3.30 for 3ds Max

    Posted By: MrLAG
    Puppetshop ver. 3.30 for 3ds Max

    Puppetshop ver. 3.30 for 3ds Max | 73 Mb

    Puppetshop is a Rigging and Animation plugin for 3dsmax 8 (or higher). It offers a unique blend of easy to use animator tools, while keeping the 'backdoor' open for technical directors. Puppetshop has been used extensively in game and film productions.

    ADVANTAGES

    * Puppetshop removes a lot of the technical headaches from the rigging process
    * Save countless hours by not having to rig the same types of skeletons over and over
    * All creatures, human (biped) or otherwise are handled the exact same way
    * Puppetshop is tightly integrated into 3dsmax, animators will feel at home instantly
    * Preview animation blends before wasting programmer time to implement it in-game
    * Take previously made animations and tweak them by using layered animation
    * Prevent human rigging errors: puppetshop automates the entire process via scripting
    * Animators cannot break rigs (i.e. un-linking, overwritting controllers or deleting parts of the rig)
    * Technical directors can alter rigs when needed
    * Puppetshop has been succesfully exported to engines such as Unreal3 and Granny
    * Take your animation to other applications via BVH

    FEATURES

    * Easily re-use an infinite number of rigs made up of any number of bodyparts
    * Maxscript expandable Library system to manage your assests
    * Store any number of animation clips in a single max file and switch seamlessly
    * Use the Clip Editor to stitch together animations, or test in-game blending
    * Use animation layers to tweak and blend existing animation
    * Import and edit Motion Capture data (BVH)
    * Send animation data via BVH to Character Studio, Maya or Motion Builder
    * Use a single 'Time Curve' to adjust the timing of your entire animation without adjusting keyframes
    * Hierarchy tools allow you to adjust the 'export' hierarchy without ever changing the original source
    * Copy and Mirror animation data between bodyparts
    * Export to 3dsmax bones or export directly to your game engine
    * Optimized trackview shows only the controllers animators care to see
    * Unique 'TD Mode' allows the technical director complete access to change ANYTHING in the rig
    * Large amount of maxscript code available to expand Puppetshop for your studio's needs
    * Use the interactive video tutorials to learn how to use Puppetshop in no time

    System Requirements:
    * Intel® Pentium® 4 or AMD Athlon™ processor
    * Microsoft® Windows 2000, XP, or Vista
    * MB RAM
    * Autodesk 3ds Max version 8 or higher
    * Internet connection for licensing

    Download [73 Mb]:
    part 1
    part 2