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    Maya Gnomon Dvd Character Animating 2: Animating Bi-peds

    Posted By: kamorrista
    Maya Gnomon Dvd Character Animating 2:  Animating Bi-peds

    Maya Gnomon Dvd Character Animating 2:  Animating Bi-peds

    Maya Gnomon Dvd Character Animating 2: Animating Bi-peds
    ~720Mb (mpeg file) | 800x600 | 7 x 95Mb + 1 x 19Mb | approx: 2 hours 10 min

    In this lecture we will begin to understand the gaits of certain bipeds and how studying their movement will enable us to give our characters propulsion and weight. We will learn how overlapping action can be achieved via offsetting keyed attributes on the timeline and in the graph editor. Furthermore, it is important for our characters to have personality – we will explore ways of bringing ‘life’ to the animation.

    PIXOLOGIC Zbrush 86Scripts Plugins.rar

    Posted By: kamorrista
    PIXOLOGIC Zbrush 86Scripts Plugins.rar

    1x46Mb 86scripts and plugins

    86 plugins and scripts for Zbrush 2 which include comercial and free ones.
    A unique collection that every zbrush user must have.

    DIGITAL TUTORS REALFLOW BASICS (re-uploaded by request)

    Posted By: kamorrista
    DIGITAL TUTORS  REALFLOW BASICS  (re-uploaded by request)

    DIGITAL TUTORS REALFLOW BASICS (re-uploaded by request)
    ~800Mb | 9x98Mb + 1x35Mb | 21 Chapter Video Resolution 640x480 2 hrs. 36 min

    This is REAL

    "Introduction to RealFlow" focuses on the ground-breaking particle-based fluid simulation technology developed by Next Limit. Each interactive lesson is presented in clear and easy to follow steps, designed to save you time and increase your productivity. Popular topics covered in "Introduction to RealFlow" include: RealFlow User Interface, particle emitter types, using dynamic forces, particle interaction, generating particle meshes, creating realistic splashing liquids, importing geometry, creating elastic surfaces, using constraints, working with Realwaves, generating Wetmaps, exporting RealFlow simulations, and several additional lessons designed to give you a firm understanding of RealFlow and the ability to create stunning effects.

    Digital tutor Introduction to RealFlow Cd1+2

    Posted By: kamorrista
    Digital tutor Introduction to RealFlow Cd1+2

    Digital tutor Introduction to RealFlow Cd1+2
    ~800Mb | 7x98Mb + 1x76Mb | 21 Chapter Video Resolution 640x480 2 hrs. 36 min., 2 discs

    "Introduction to RealFlow" focuses on the ground-breaking particle-based fluid simulation technology developed by Next Limit. Each interactive lesson is presented in clear and easy to follow steps, designed to save you time and increase your productivity. Popular topics covered in "Introduction to RealFlow" include: RealFlow User Interface, particle emitter types, using dynamic forces, particle interaction, generating particle meshes, creating realistic splashing liquids, importing geometry, creating elastic surfaces, using constraints, working with Realwaves, generating Wetmaps, exporting RealFlow simulations, and several additional lessons designed to give you a firm understanding of RealFlow and the ability to create stunning effects.


    Digital tutor Introduction to RealFlow Cd1+2

    Discreet Effect Flame Flint Inferno Tuts CD1

    Posted By: kamorrista
    Discreet Effect Flame Flint Inferno Tuts CD1

    Discreet Effect Flame Flint Inferno Tuts CD1
    ~450 Mb | (4x98 + 1x40 Video 640x480 + pdf information) | Autodesk 2005

    Create compelling visual effects and experience the immediate feedback necessary for true online experimentation. Used by the world's leading artists, Autodesk Inferno systems software delivers incredible performance combined with one of the most sophisticated visual-effects toolsets on the market today.

    Russell Evans, «Filmmaking Technique Compositing for Film and Video»

    Posted By: kamorrista
    Russell Evans, «Filmmaking Technique Compositing for Film and Video»

    Russell Evans, «Filmmaking Technique Compositing for Film and Video»
    Focal Press | ISBN 0240516575 | 2005 Year | PDF | 86 Mb | 621 Pages
    1x50Mb + 1x36Mb(Ilustrated diagram)

    Well, there's so much eye-opening information here and easy explanations, it made it easy to understand.Some chapters were too technical for my needs, but I was able to use a bunch of the projects like “the sqeezer”. I recommend this to anyone getting started in movie making. Having worked on a number of professional films, this book is the real deal.Clearly the author has met a lot of challenges we all face on-set.

    Cg Academy - Intermediate Rigging 3 Skinning Techniques

    Posted By: kamorrista
    Cg Academy - Intermediate Rigging 3 Skinning Techniques



    3 Hours 10 minutes 2.7Gb

    29x98Mb + 1x60Mb



    In this DVD Paul deals with many of the aspects of skinning a character using 3dsmax's Skin modifier. Starting with weighting via envelopes Paul then moves on to build on this foundation with weight painting and blending. Further control is then added via muscle bones, skin deformers and springs for dynamic flexing of the Ogre's stomach.

    CmiVfx Fusion Advanced Keying

    Posted By: kamorrista
    CmiVfx Fusion Advanced Keying

    1Gb
    23x45Mb + 1x9Mb

    Learn real world tips and tricks from and apple certified training expert, Yan Shvalb.
    Motion is a very powerful and easy to use product, its implementation of the PrimatteRT keyer is easy enough for anyone to use. However, we all know that we don't live in a perfect world. With shrinking budgets and growing expectations we are sometimes forced to use formats like DV to capture our footage. In a perfect world everything would have perfect lighting and be captured in a lossless format that would preserve all the color information necessary to pull a good key using a few strokes inside motions graceful keyer

    Eyeon Fusion 5 Courseware

    Posted By: kamorrista
    Eyeon Fusion 5 Courseware

    ~1.1GB
    18x45 Mb + 1x19Mb

    Fusion 5's Courseware is a compilation of Quicktime videos that introduce you to basic and intermediate concepts. The tutorials start with an introduction demonstrating basic interface layout and operations. The following sections zero in to cover keying, expressions, tracking, particles, color correction, effects masks and animation in even more detail.

    Gnomon DVD - Digital Sculpting Human Anatomy

    Posted By: kamorrista
    Gnomon DVD - Digital Sculpting Human Anatomy




    In this DVD Master presents a modern approach to digital sculpting that includes technical discussions, and features in-depth techniques for adding life and realism to your characters. Using a Maya-to-ZBrush workflow, the viewer takes a step-by-step look at how underlying muscles and bone structure affect the true form of the human body

    Gnomon DVD Environment Lighting for Production

    Posted By: kamorrista
    Gnomon DVD Environment Lighting for Production

    Gnomon DVD Environment Lighting for Production
    3,3 Gb (15x98 Mb + 1x57 Mb)

    This DVD, takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions, all the way through the 3D modeling and texturing pipeline. Master will teach you how to spot the visual cues that will allow you to quickly and accurately determine dimensions from set photographs. You will also learn how to build quick layout files for modeling and animation and how to model and texture an entire environment from photographic reference. Many artistic and technical challenges are addressed such as understanding perspective, modeling architecture, tile roofs, stone pathways as well as decay and general destruction.

    Kamorrista - «GNOMON VRAY DVD Techniques Exteriors»

    Posted By: kamorrista
    Kamorrista - «GNOMON VRAY DVD Techniques Exteriors»

    Kamorrista - «GNOMON VRAY DVD Techniques Exteriors»
    16x98 Mb + 1x80 Mb

    This DVD covers a general introduction to the principles of Global Illumination, which are essential to the understanding of this specialized form of lighting. While the series primarily uses V-Ray as the render engine in a 3ds Max environment, those using other GI renderers will also benefit from the conceptual techniques described. From the general concepts of reflected specular and diffuse light, to sky lights and image based lighting with HDRIs.