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Chaos Group V-Ray 5 Update 2.1 (5.20.01) for Autodesk Maya

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Chaos Group V-Ray 5 Update 2.1 (5.20.01) for Autodesk Maya

Chaos Group V-Ray 5 Update 2.1 (5.20.01) for Autodesk Maya | 1.7 Gb

Chaos has updated V-Ray 5 for Maya to version 5.20.00. This update adds a new decal system, and updates V-Ray’s dirt and hair materials.

V-Ray 5 for Maya, update 2 — now available


V-Ray 5, update 2 is here to streamline your creative workflow and help you work smart. Bring your scenes to life in no time with Chaos Cosmos, our free library of high-quality V-Ray content, including render-ready 3D models such as plants, trees, bushes and more, high-resolution materials, and beautiful HDRIs. Easily apply signs, stickers, stains, cracks and many more effects to any surface with V-Ray Decal. Enhance your USD workflow with support for lights. Save time by batch rendering to Chaos Cloud and much more.

V-Ray 5, update 2.1 (Build 5.20.01) Official release - Date: Dec 21, 2021

New features

V-Ray GPU
- Support for the texture mode of the lens distortion option in Physical Camera;
VRayDecal
- Added an option for back side projection in VRayDecal;

Modified features

Cryptomatte
- New more robust Cryptomatte implementation;
Material importer
- Added support for real world scaling when importing Cosmos materials;
Chaos Cloud
- Changed defaults for cloud submit window to be single camera and single layer;
V-Ray GPU
- TotalLight Render Element now available with V-Ray GPU;
- Reduced kernel compilation times by up to 60%;
V-Ray
- Changed the default Compensate Energy in VRayHairNextMtl to OFF;
USD
- Improved the V-Ray chaser UI;
- Support for exporting VRayDisplacement via chaser now available in the UI;
- Support for exporting light texture files to USD;
VRayLightDome, VrayLightIES, VRayMeshLight
- Show Atmospheric contribution controls in GPU UI for V-Ray lights;
Viewport 2.0
- Updated the local anisotropy axis for VRayMtl in Viewport 2.0;
Chaos Cosmos
- Proxies from assets are now with a nicer name;

V-Ray
- Fixed V-Ray not utilizing more than 64 threads in some cases on Windows 11;
- Fixed reversed bump in reflections;
- Support UDIM textures with more than 99 tiles in one dimension;
- Fixed unnecessary prompt for EULA in Maya 2018;
VRayScene
- Fixed Preview for Node not supported error when loading vrscene;
Installer
- Fix font style in the installer on MacOS;
VFB
- Fixed crash with VFB Clear log when a search is open;
- Fixed crash with IPR rendering and VFB Log set to All when using High DPI scaling;
- Fixed VFB2 log verbosity level resetting to 0 after crash;
Chaos Cosmos
- Fixed assets imported with wrong offset and translate frame placement attributes;
- Fixed materials category in Cosmos disappearing when multiple Maya sessions are open;
- Fixed button for minimizing of the Cosmos Browser disabled on Linux and macOS;
- Fixed Drag and Drop of Cosmos assets to the Maya Viewport on Linux and MacOS;
USD
- Fixed rendering an anonymous USD layer;
- Fixed error when rendering empty USD layer;
- Fixed crash when rendering different USD files with VRayScene and mayaUsdProxy in the same scene on Linux/MacOS (regression);
V-Ray GPU
- Fixed black Light Cache prepass on high resolution renders;
- Fixed standalone from Maya installation failing to render with GPU;
- Fixed crash with multiple instances of VRayDecal;
- Fixed crash in V-Ray GPU IPR when moving camera;
- Fixed memory leak with Light Cache Subdivs;
- Textured VRayDecal does not work with on-demand-mip-mapped mode;
- The Light Mix render element does not work correctly on GPU when Auto Exposure is enabled;
V-Ray GPU/LPE
- Fixed LPE not capturing scattered self illumination of EnvironmentFog or VolumeGrid;
V-Ray GPU, VRayDirt
- Fixed VRayDirt objects casting shadows even with shadows disabled;
VRayHairNextMtl, V-Ray GPU
- Fixed different GI results with enabled/disabled render elements and HairNextMtl;

V-Ray is a complete interactive lighting, shading and rendering toolkit, giving you full control over the entire creative process, from real-time look development to the final frame.

V-Ray has been lining the bed of the visualization and rendering industry since the early days of computer generated graphics. Very few people who are even closely associated with computers and graphics technology know what Chaos Group’s flagship software is, and how dominant it is in terms of user-base and capability.

New V-Ray 5 introduces composite renders, a new function to mix Light Path Expressions, an interactive rendering tool in a new V-Ray frame buffer, texture randomizing for seamless tiling, and an impressive speed increase for new V-Ray Proxy.

V-Ray 5 for Maya — Now Available


Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo.

Product: Chaos Group V-Ray
Version: 5 Update 2.1 (5.20.01) for Autodesk Maya
Supported Architectures: x64
Website Home Page : www.chaosgroup.com
Languages Supported: english
System Requirements: PC *
Software Prerequisites: Autodesk Maya 2018-2022
Size: 1.7 Gb

Chaos Group V-Ray 5 Update 2.1 (5.20.01) for Autodesk Maya

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Chaos Group V-Ray 5 Update 2.1 (5.20.01) for Autodesk Maya