Creating a Popping Cork Simulation with Rigid Bodies and Fluids
Runtime: 6 min. 52 sec | .mov | english | 784x644 | 26 MB
Runtime: 6 min. 52 sec | .mov | english | 784x644 | 26 MB
How-To: In this lesson we will learn how to use Rigid Bodies and Fluids together to create a dynamic popping cork.
Topics covered in this tutorial: Setting up basic Rigid Body interactions ; Changing the collision primitives ; Learning how to use Fluids to move Rigid Bodies. To learn more about RealFlow check out Scripting in RealFlow4, a comprehensive guide to creating realistic fluid effects and building rigid body simulations.