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    Big Fish Audio & Funk/Soul Productions - Cyborg KONTAKT

    Posted By: orientazure
    Big Fish Audio & Funk/Soul Productions - Cyborg KONTAKT

    Big Fish Audio & Funk/Soul Productions - Cyborg KONTAKT | 7.7 Gb

    A virtual toolbox of original and useful sounds, textures, and cinematic effects. Big Fish Audio and Funk/Soul Productions are proud to present CYBORG, a hybrid cinematic VI For Kontakt 5.5 and above.

    Human + machine organic + synthesized = CYBORG. CYBORG is a hybrid Virtual Instrument that combines organic sound sources and live instruments with cutting edge synth effects and sound design techniques.

    The sound of CYBORG is part-human and part-machine. Some sounds are rough and imperfect - others, carefully programmed and precise. CYBORG’s sonic palette ranges from harsh and aggressive to suspenseful, mysterious, and at times, hauntingly beautiful.

    CYBORG provides composers with a unique collection of polyphonic and looped instruments that is ideally suited for use in modern cinematic drama, suspense, action, and sci-fi soundtracks, trailers, and games - a virtual toolbox of original and useful sounds, textures, and cinematic effects.

    Content:
    Drones & Atmospheres
    Drums & Percussion
    Guitars & Basses
    Keyboards
    Cinematic FX
    Multi-Layered Instruments

    THE CYBORG GUI
    CYBORG’s Graphical User Interface (GUI) is easy to use, and provides all the controls needed to tweak, mangle, and distort sounds to your heart’s content:

    DISTORTION = adds amp-simulated edge and distortion
    LO-FI = reduces bit rate and adds lo-fi noise
    LIMITER = boosts level
    REVERB = controls the amount of reverb
    Drop-Down Menu #1 = provides a selection of 10 high-quality convolution reverbs

    BASS = a bipolar control that can be used to increase or decrease the amount of bass
    TREBLE = a bipolar control that can be used to increase or decrease the amount of treble
    RETURN = controls the number of Delays (see below)
    F/BACK (Feedback) = controls the loudness of the delays
    Drop-Down Menu #2 = provides a selection of different tempo-synched delays and delay-effects

    ADSR = separate knobs for Attack, Decay, Sustain, and Release
    FILTERS = this section includes controls for Cutoff (CUT) and Resonance (REZ), plus a drop-down menu with a selection of different filter types