Subcategories

Solid Angle Katana 3.2 (3.5) to Arnold 3.0.2.0

Posted By: scutter
Solid Angle Katana 3.2 (3.5) to Arnold 3.0.2.0

Solid Angle Katana 3.2 (3.5) to Arnold 3.0.2.0 | 464.2 mb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or KtoA) 3.0.2.0 for Katana. This version uses the Arnold 6.0.2 core.

Solid Angle Houdini to Arnold 5.1.0

Posted By: scutter
Solid Angle Houdini to Arnold 5.1.0

Solid Angle Houdini to Arnold 5.1.0 | 463.8 mb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or HtoA) 5.1.0 for Houdini. This release uses Arnold 6.0.2.0, OpenVDB 4.0.0 and Arnold-USD (bed10088).

Solid Angle Cinema 4D to Arnold 3.0.2

Posted By: scutter
Solid Angle Cinema 4D to Arnold 3.0.2

Solid Angle Cinema 4D to Arnold 3.0.2 | 1.6 Gb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (C4DtoA) 3.0.2 for Cinema4D. This version uses the Arnold 6.0.2.0 core, and it includes the Arnold GPU.

Solid Angle 3ds Max to Arnold 4.0.2.24

Posted By: scutter
Solid Angle 3ds Max to Arnold 4.0.2.24

Solid Angle 3ds Max to Arnold 4.0.2.24 | 752.1 mb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or MAXtoA) 4.0.2.24 for Autodesk 3ds Max. This version uses the Arnold 6.0.2.0 core.

Solid Angle Maya to Arnold 4.0.2

Posted By: scutter
Solid Angle Maya to Arnold 4.0.2

Solid Angle Maya to Arnold 4.0.2 | 1.7 Gb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or MtoA) 4.0.2 for Autodesk Maya. This version uses the Arnold 6.0.2.0 core.