Clinton Keith, "Agile Game Development with Scrum"
English | ISBN: 0321618521 | 2010 | PDF | 384 pages | 25 mb
English | ISBN: 0321618521 | 2010 | PDF | 384 pages | 25 mb
Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development outside the game industry. Now, long-time game developer Clinton Keith shows exactly how to successfully apply these methods to the unique challenges of game development.