Fundamentals of Audio and Video Programming for Games by Peter Turcan, Mike Wasson
Publisher: Microsoft Press; Bk&CD-Rom edition (October 15, 2003) | ISBN-10: 073561945X | CHM | 17,7 Mb | 350 pages
Publisher: Microsoft Press; Bk&CD-Rom edition (October 15, 2003) | ISBN-10: 073561945X | CHM | 17,7 Mb | 350 pages
C++ game developers get everything they need to add sound, music, video cut-scenes, and other special effects to digital games — including reusable code, copyright-free media samples, and expert instruction direct from the Microsoft Windows Media team
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