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    Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition

    Posted By: roxul
    Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition

    Sumanta Guha, "Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition"
    English | ISBN: 1482258390 | 2015 | 951 pages | PDF | 156 MB

    From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies.


    The undergraduate core of the book is a one-semester sequence taking the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL. The remaining chapters explore more advanced topics, including the structure of curves and surfaces and the application of projective spaces and transformations.

    New to the Second Edition

    30 more programs, 50 more experiments, and 50 more exercises
    Two new chapters on OpenGL 4.3 shaders and the programmable pipeline
    Coverage of:


    Vertex buffer and array objects
    Occlusion culling and queries and conditional rendering
    Texture matrices
    Multitexturing and texture combining
    Multisampling
    Point sprites
    Image and pixel manipulation
    Pixel buffer objects
    Shadow mapping


    Web Resource
    The book’s website at www.sumantaguha.com provides program source code that runs on various platforms. It includes a guide to installing OpenGL and executing the programs, special software to help run the experiments, and figures from the book. The site also contains an instructor’s manual with solutions to 100 problems (for qualifying instructors only).
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