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Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter

Posted By: hill0
Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter

Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance
by Abhishek Kumar

English | 2020 | ISBN: 1484258983 | 263 Pages | PDF EPUB | 31 MB

Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.