Recreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5
English | 2025 | ASIN: B0FDVZW4KC | 657 Pages | PDF EPUB (True) | 89 MB
English | 2025 | ASIN: B0FDVZW4KC | 657 Pages | PDF EPUB (True) | 89 MB
Create historic 3D building models with Heritage Building Information Modelling (HBIM) and industry standard 3D modelling software to use in Unreal Engine 5. Reconstructing vintage buildings back to their original form is becoming a growth area, especially for Heritage Tourism and Virtual Tourism. This book crosses different architectural periods and will show you how to embed heritage data with Autodesk Revit and Autodesk 3DS Max.